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Advanced [show]


Nelkin High-hill, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He wears a feathered hat to cover his moderate length blonde hair. His hazel unseeing eyes seem to look past you.

Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was born in the west. A freak accident while working with his Fisher father left him crippled. He struck the Blacksmith job and began his own company from there.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and to be a fisher again

Flaws: Disease, Racist. Bonds: Immigrant, Job. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Nelkin High-hill, Male Halfling Warrior 12
Small (3'2") Halfling, True Neutral (CR 12)
Armor Class 12
Hit Points 114 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 16 (+3)10 (+0)
Skills Perception +7, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Peridot (30 gp). Iolite (30 gp). Coral (80 gp).


Social Check DCs


Drenna Rayden, Female Half-Orc [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries a battered sai and tarnished scythe as well. Her hair is black and curly. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She always tries to repair and not replace. It was this mentality that drove her into the Barber business.

History: She was born at the edge of vast desert. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's since become an addict/alcoholic.

Motivation: A deep hatred of brigands; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Enemies, Nature. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Drenna Rayden, Female Half-Orc Druid 1
Medium (6'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 8 (-1)15 (+2) 9 (-1)5 (-3)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Abyssal, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Deep blue spinel (200 gp). 1 Chain shirt.


Social Check DCs


Aldous Hayes, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his golden hair. His green eyes are passionate and lively.

Personality: He is mildly Human supremacist, though he does not identify as such. He works hard and plays hard.

History: Aldous hails from a village terrorized by goblins. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many goblins want him driven away; and a deep hatred of goblins

Ideals: Athletic. Flaws: Racist, Hedonist. Bonds: Attractive, Enemies, Rich. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Aldous Hayes, Male Human Paladin 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Irann Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a simple burlap shirt and baggy pants. She conceals her pickaxe with her veritable burlap sack of a shirt. She has wavy auburn hair. Her green eyes lackadaisically let the world flow into them.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: The child of eastern immigrants she idolized her mother. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She struck the Fisher job and began her own company from there.

Motivation: She has a rivalry with the Church that dominates her actions; and wants to open a new tavern

Bonds: Job, Adventurer, Immigrant, Debt, Religious. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Irann Ofandrus, Female Elf Warlock 1
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 13 (+1)18 (+4)
Skills Deception +6, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 200 sp.


Social Check DCs


Tim Marley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He has done his best to style his white hair to look like a famous performer. His eyes are a pleasant gray.

Personality: He has always had a great fascination with Half-Orc culture. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He left for the south, certain he would find work there.

Motivation: Seeks redemption; and he desires power and/or immortality

Ideals: Fighting. Flaws: Racist. Bonds: Nature, Adventurer, Immigrant, Criminal record. Occupation: Seamstress

Voice: Pirate accent

Attributes [hide]

Tim Marley, Male Human Wizard 11
Medium (6'0") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 57 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills Acrobatics +6, Intimidation +6
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1000 gp. Black pearl (400 gp). Aquamarine (400 gp). Freshwater pearl (16 gp). Golden yellow topaz (400 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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