Gardain Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. His hair is chestnut and curly. His green eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of a Guard, who enjoyed hunting, Gardain was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He used his abilities to travel the world and help people.
Motivation: Further expansion of business; and expand his business
Ideals: Philantrophist. Flaws: Addict. Bonds: Nature, Adventurer, Job. Occupation: Cartwright
Voice: Dark and ominous
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Bernard Asheton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown broad hat and brown clothes. His hair is brown, silky, and of moderate length. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.
Motivation: A deep hatred of goblins.
Ideals: Philantrophist. Flaws: Addict, Shy. Bonds: Attractive, Nature, Enemies. Occupation: Body Guard
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 75 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 320 pp. Eyepatch with mock eye of sapphire and moonstone (1700 gp). An abacus with copper, silver and gold markers (30 gp). Old masterpiece painting (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Farideh Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'4". She usually wears her green robe and has her shortbow always slung over her shoulder. Her crest is short and brass. She has a tattooed face.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was raised in a desert tribe. After coming to the age of reason, Farideh took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is a bit of a kleptomaniac; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Gifted. Flaws: Secretive. Bonds: Criminal record, Nature, Enemies. Occupation: Weaver
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Gnome, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 600 gp. Emerald (400 gp). Moss agate (9 gp). Chalcedony (50 gp).
Jarsali Tao, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears an entirely violet suit with brown socks and a vest with buckled shoes. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are amber and she is always smoking a pipe.
Personality: She has a massive crush on the younger sibling of the Cook who has hired her part-time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born in the north. When Jarsali reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the north, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army.
Bonds: Poor, Has a crush, In love, Immigrant, Military. Occupation: Cook
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 16000 cp.
Theobald Rylan, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a grey tunic with yellow highlights, and long blue pants that bunch up around his shoes. His blonde hair is unkempt and raggedy. This violet eyed easterner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A powerful slaver made him what he is. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Ugly, Impulsive. Bonds: Poor, Family, Mentor, Criminal record. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 7 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 2000 cp. Jade (120 gp). 1 Masterwork Common Ranged Weapon.
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