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Hubert Hayes, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean grey cloak covering his clean studded leather. He has a long silver beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Hubert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Hubert Hayes, Male Human Paladin 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)6 (-2) 14 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10 pp. Eye agate (11 gp).


Social Check DCs


Riardon Firahel, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His moppish blonde hair is in a traditional bowl cut. He has gray eyes and a blue hat with a grey feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 10th year, his parents were killed by a illithids raid, leaving Riardon alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants revenge against illithids; and he wants to meet his childhood hero

Ideals: Joker, Gifted, Entrepeneur. Bonds: Enemies, Adventurer. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Riardon Firahel, Male Elf Monk 11
Medium (4'9") Elf, Neutral Good (CR 11)
Armor Class 11
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Auran, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 1200 gp. Jasper (50 gp). Lapis lazuli (13 gp). Obsidian (13 gp). Deep green spinel (110 gp). Onyx (50 gp). Blue quartz (13 gp). Deep green spinel (110 gp).


Social Check DCs


Gale In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a pastel vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His red fur is lengthy. He has several tiny amethyst earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable. Bonds: Attractive, Rich, Religious. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Gale In the Morning, Male Tabaxi Druid 4
Medium (5'11") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Performance +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Marastyr Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is brown and curly. Her face is covered beneath a completely black helmet.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A powerful wizard made her what she is. From her teen years she was always beautiful and desirable, so people have always doted on her. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south; and further expansion of business

Ideals: Entrepeneur. Bonds: Poor, Attractive, Mentor. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Marastyr Rakankrak, Female Dwarf Cleric 6
Medium (3'10") Dwarf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chem Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He carries a battered longsword and tarnished scythe as well. He wears a feathered hat to cover his moderate length silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chem is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Hedonist. Bonds: Nature, Religious. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Chem Sage, Male Tiefling Warrior 6
Medium (5'5") Tiefling, Neutral Good (CR 6)
Armor Class 9
Hit Points 61 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)15 (+2) 10 (+0)17 (+3)
Skills Deception +6, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs

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