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Advanced [show]


Emma Southey, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears just a brown suit. Her white hair is greying along the sides and has receded to reveal a widow's peak. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Emma has worked very hard to control her curse. She hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved.

Ideals: Disciplined, Optimist. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Emma Southey, Female Human Sorcerer 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp.


Social Check DCs


Guy Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of falchions, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long silver hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: This man loves poetry and to teach people poetry more than just about anything. He invites people to come help in his community garden.

History: Born to a Carpenter, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Philantrophist. Bonds: Attractive, Poor. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Guy Hackney, Male Human Paladin 11
Medium (5'8") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 78 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)11 (+0) 16 (+3)16 (+3)
Skills Intimidation +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 80 pp.


Social Check DCs


Arumawann Reese, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this man wears dark leathers with embroidery. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. This amber eyed southerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Crown-heir, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Shy, Insomniac. Bonds: Poor, Adventurer. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Arumawann Reese, Male Gnome Druid 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 16 (+3)8 (-1) 12 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Veloptima Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman is well dressed, constantly wearing a tan suit, blue shirt, and white tie, and a wedding ring on her right hand. Her white hair is slicked back into a classic pompadour. This blue eyed northerner is not easily forgotten.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Veloptima was born in the north. At a young age she loved to build and create. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Optimist, Persistence. Bonds: In love, Job, Rich. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Veloptima Cobblelob, Female Gnome Monk 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 45 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 21 (+5)10 (+0) 11 (+0)16 (+3)
Skills Athletics +3, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Frederick Hayley, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Junk Dealer, he is not a threatening figure. His hair is long and auburn with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He has gleaming, smiling brown eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and to reunite with his old friends

Ideals: Logical. Flaws: Sensitive. Bonds: Adventurer, Immigrant, Guardian. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Frederick Hayley, Male Human Warrior 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 14 (+2)6 (-2) 14 (+2)9 (-1)
Skills Athletics +7, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +5

Possessions: 10000 cp. Rich purple corundum (1000 gp). Malachite (13 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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