Nagrette Kimberly, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a tight fitting white shirt and pants. She wears a feathered hat to cover her moderate length auburn hair. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She is obsessed with a lost civilization.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Blacksmith arts, while her father instructed her in etiquette, music and courtly manner. Her divine abilities were realized during a raid on her village. She has built up a small fortune and can afford her own way.
Motivation: Wants her loneliness to end; and a strong sense of loyalty to halfling people
Ideals: Gifted. Flaws: Racist. Bonds: Adventurer, Rich, Has a crush. Occupation: Blacksmith
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 8)
Armor Class 9
Hit Points 73 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 17 (+3) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: Black pearl (800 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item.
Suhnae Liadon, Male Elf [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a penchant for wearing a ring with an oversized ruby on his right hand. With a patchy golden beard and wild golden hair. He tend to wears goggles to shield his eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He misses his home and complains about the freezing weather, even in summer.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it
Ideals: Philantrophist, Athletic. Bonds: Rich, Immigrant, In love, Family. Occupation: Mason
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Bethrynna Kitchur, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of morningstars on her belt, each one with a ruby on the hilt. Her brown hair is slicked back into a classic pompadour. Her gray eyes are passionate and lively.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born to a Courier, her mother struggled to pay the bills. Through the years after Bethrynna was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Bethrynna's mother didn't care for her much, and the feeling was mutual. She became a Jeweler soon after.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Mentor, Poor. Occupation: Jeweler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 66 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +0 / 3d4-3, Ranged +4 / 3d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1300 gp. Obsidian (5 gp). Eye agate (5 gp). Lapis lazuli (5 gp). Violet garnet (1500 gp). Brown-green garnet (160 gp). Jet (160 gp). Freshwater pearl (5 gp). 1 Minor magic item.
Millicent Ramsey, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears grey painted combat armor at almost all times. Her golden hair is cut jaggedly and amateurishly. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She served in the navy to pay for her family's outstanding loans. Her childhood dream was to be a Knight, but she was a colossal failure. She became a Marshal soon after.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Fearful. Bonds: Job, Military. Occupation: Marshal
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 110 gp. Red garnet (110 gp). 3 Holy water.
Windy Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a pastel cloak and cross-gartered tan stockings. His gray fur is knotted and matted. This green eyed southerner is not easily forgotten.
Personality: Calm and collected, he is a well trained Jeweler. He is lazy, self-centered, vain, and jealous.
History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Optimist. Flaws: Selfish. Bonds: Job, Mentor, Family. Occupation: Jeweler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 49 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 700 gp.
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