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Advanced [show]


Virra Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: A 3'5" western woman, she wears tattered old clothes. Her hair is golden and very short. Her green eyes dart from person to person to random spaces in the air.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Due to her spouse's obsession with being a Farmer they were divorced and she won custody of their daughter. She worked as a Laborer, and she later adopted a second daughter.

Motivation: Marry her brother to traveling adventurers.

Ideals: Joker, Artistic. Flaws: Ugly, Racist. Bonds: Family. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Virra Fabblestabble, Female Gnome Ranger 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Gnoll, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Phelaia Verity, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tattered old clothes. Her white hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born in a small mountains village. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Phelaia grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Phelaia. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Phelaia Verity, Female Tiefling Aristocrat 10
Medium (4'11") Tiefling, True Neutral (CR 10)
Armor Class 8
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)8 (-1) 12 (+1)13 (+1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Riswynn Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her auburn hair is drawn into a tight pony tail with a butterfly scrunchie. She wears an eyepatch.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born at the edge of vast forest. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Riswynn Eversharp, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)16 (+3) 12 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Celestial, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 110 pp. Smoky quartz (70 gp). Malachite (5 gp). Hematite (5 gp).


Social Check DCs


Gerard Royal, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears bulky grey painted plate armor. His whole body is exceptionally muscular. His auburn hair is long and unkept. His eyes are green and catlike.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerard. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Criminal record, Poor. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Gerard Royal, Male Human Expert 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Bernard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his blonde hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.

History: Born in the east to a Barrister, Bernard learned a great deal about his father's area of expertise. After coming to the age of reason, Bernard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Gifted. Flaws: Shy, Addict. Bonds: Attractive, Job. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Bernard Wordsworth, Male Human Fighter 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)9 (-1) 16 (+3)15 (+2)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 30 pp.


Social Check DCs

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