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Advanced [show]


Alberich Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a warhammer. He has styled his white hair well, parting it to the left. His hazel eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Gardener who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Mortician, who enjoyed hunting, Alberich was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 7 years.

Motivation: To be a Mortician again.

Ideals: Fighting. Flaws: Secretive. Bonds: Has a crush, Nature, Job. Occupation: Gardener

Voice: French accent

Attributes [hide]

Alberich Durthane, Male Dwarf Monk 6
Medium (4'4") Dwarf, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 8 (-1)13 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 40000 cp. White pearl (40 gp). Rich purple corundum (900 gp). Malachite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a simple pastel robe with white stripes complete with hood. She has dyed her greying red fur a little too much giving a sharp red color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is lazy and tries to find solutions quickly.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hasn't been sleeping well lately.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable. Flaws: Insomniac, Lazy. Bonds: Mentor. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dynamic Grass, Female Tabaxi Paladin 2
Medium (4'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Numba Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fighting clothing, which leaves very little to the imagination. Her white hair is knotted and matted. Her eyes are a pleasant hazel.

Personality: She is mildly Gnome supremacist, though she does not identify as such. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Servant. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Meet up once more with her childhood friend; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Racist. Bonds: Religious, Job, Adventurer. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Numba Raulnor, Female Gnome Rogue 13
Small (3'2") Gnome, Lawful Good (CR 13)
Armor Class 11
Hit Points 51 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0

Possessions: 3000 gp. Aquamarine (1400 gp). Jasper (80 gp). Chalcedony (80 gp). 1 Minor magic item.


Social Check DCs


Verna Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She very much looks the part of a Barkeep. She wears her auburn hair up. She has violet eyes and a red hat with a black feather.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She pushes her goals aggressively. She is also a coward if confronted.

History: Verna was born with her mother's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barkeep. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Fearful. Bonds: Job, Poor, Attractive. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Verna Underfoot, Female Halfling Sorcerer 5
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 800 gp.


Social Check DCs


Mamnen Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a nunchaku on his belt. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a skull on it. His dark red hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Sculptor business at a young age. In his youth he was a Mercenary, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has drifted from career to career and currently works as a Sculptor.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Opinionated. Flaws: PTSD. Bonds: Job. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Mamnen Bitter, Male Tiefling Commoner 8
Medium (6'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 13 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)13 (+1) 16 (+3)10 (+0)
Skills History +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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