Criella Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a fine chain shirt which she covers with green colored cloaks and clothing. Her brown hair is slicked back into a classic pompadour. Her eyes are likewise white. Her teeth are white and perfect.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Criella was born with her father's beautiful face. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Engraver
Voice: Stutters
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: Carved bone or ivory statuette (10 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Cloth of gold vestments (140 gp). 1 Minor magic item. 1 Minor magic item.
Harriet Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a long, white, dusty cloak. She has a moderate pudge and is not very fit. Her deerstalker hat is riddled with cuts and holes. Her thin eyebrows rest above her beady amber eyes.
Personality: Harriet is depressed about a lot of things. She tends to be a nihilist. She believes the world needs to unite to get rid of illithids once and for all.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She ran away from her former home and has been making her living as a Sellsword for the past few years.
Motivation: She feels kind of lost in life; and she has comitted a past crime that haunts her to this day
Flaws: Ugly, Depressed, Antagonistic. Bonds: Enemies, Job, Criminal record. Occupation: Sellsword
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
Fragrant In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He keeps his long black fur kept up in a rat tail. His copper eyes dart from person to person to random spaces in the air.
Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Fragrant grew up listening to his father's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Regain custody of his son; and he desires power and/or immortality
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Family. Occupation: Mason
Voice: Shortens vowels
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 190 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Vepar Fear, Female Tiefling [Permalink]
Personal [hide]
Description: This woman prefers to wear black clothing when she does not wear armor. She has a penchant for wearing a ring with an oversized amber on her left hand. Her white hair is drawn into a tight pony tail with a skull scrunchie. Her fierce red eyes like to dwell on things.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is afraid of women and trembles around them
History: From birth she was tutored by a cruel and relentless mentor. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Due to her spouse's obsession with being a Fletcher they were divorced and she won custody of their son. She worked as a Courier, and she later adopted a second son.
Motivation: She is content; and to unite with her sister
Ideals: Opinionated. Flaws: Shy, Mundane. Bonds: Rich, Mentor, Family. Occupation: Courier
Voice: Slurs words
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 300 gp. Rich purple corundum (700 gp). Red spinel (80 gp). Peridot (50 gp). Moss agate (7 gp).
Caramip Welber, Female Gnome [Permalink]
Personal [hide]
Description: 3'6" and lanky with angular features, she is an attractive figure. She wears a tan vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her tan boots flare out at the collars. She has done her best to style her chestnut hair to look like a famous performer. Her skin is flawless and her green eyes scan people very quickly.
Personality: Caramip is depressed about a lot of things. She tends to be a nihilist. She would rather hide behind her crafts than deal with other people.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Attractive, Rich. Occupation: Mercenary
Voice: Draws out vowels
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Giant, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +6
Possessions: 18000 cp. Silver chalice with lapis lazuli gems (60 gp).
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