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NPC Generator

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Advanced [show]


Sark Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'9". He is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. He has a dull look in his green eyes.

Personality: Calm and collected, he is a well trained Mortician. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Cursed with lycanthropy at a very young age, Sark has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He would like to get married and retire; and an old rival family wants him found

Flaws: Disease. Bonds: Attractive, Job, Religious, Family, Has a crush. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Sark Woods, Male Half-Orc Commoner 6
Medium (6'9") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 17 (+3)7 (-2)
Skills Athletics +4, History +4
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 800 gp. Deep blue spinel (700 gp). Sard (40 gp). Silver pearl (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Jeweler does, he is not a threatening figure. He has wavy black fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Weaver, but he got bored and became a Jeweler. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Sabotage a competitor; and tabaxi compassion

Flaws: Racist, Disease. Bonds: Job, Attractive, Rich. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Aura In Woods, Male Tabaxi Aristocrat 5
Medium (5'6") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Ramsay, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has black hair. Her amber unseeing eyes seem to look past you.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is harsh and unforgiving.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A freak accident while working with her Seamstress mother left her crippled. After a long history of fighting, Ella and her spouse have recently divorced.

Motivation: She feels the way she acts is they only way to get by in the world; and she's repulsed by the pc

Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ella Ramsay, Female Human Commoner 2
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)7 (-2) 13 (+1)14 (+2)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4

Possessions: 350 gp. 3 Thunderstones.


Social Check DCs


Fibblestib Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Fibblestib was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Dyer father left him crippled. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Professionalism. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Fibblestib Wildwander, Male Gnome Warrior 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)14 (+2) 18 (+4)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Jebeddo Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his scimitar. His chestnut hair is kept up in a ponytail inside a feathered hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Jebeddo is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has worked as a Mayor like his mother before him.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Ideals: Justice. Flaws: Ugly. Bonds: Job, Religious. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Jebeddo Humplebumple, Male Gnome Rogue 10
Small (3'3") Gnome, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 43 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Performance +4, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Terran, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs

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