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Advanced [show]


Pelt Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. He has dyed his greying black fur a little too much giving a sharp black color. His half smiles and copper eyes are beguiling and draw you in.

Personality: Calm and collected, he is a well trained Soapmaker. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Pelt hails from a village terrorized by goblins. He helped his father out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Slave, Attractive, Job, Enemies. Occupation: Soapmaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pelt Grass, Male Tabaxi Warrior 7
Medium (6'1") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)13 (+1) 18 (+4)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 600 gp. Aquamarine (800 gp). Hematite (16 gp). Moonstone (60 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Interpreter. He has done his best to style his lavender fur to look like a famous performer. His hazel eyes peer out from beneath his broad pastel hat.

Personality: He is irascible and easily irritated. He never wears the same outfit twice, unless he absolutely has to.

History: Tree hails from a village terrorized by dire rats. In his 14th year, his parents were killed by a dire rats raid, leaving Tree alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and to get a good night's sleep

Ideals: Artistic. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Enemies. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Tree Candle, Male Tabaxi Cleric 12
Medium (5'5") Tabaxi, Neutral Evil (CR 12)
Armor Class 11
Hit Points 106 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills Performance +5, Religion +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 100 pp. Eye agate (15 gp). Black star sapphire (1300 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Armara Love, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blue hair is lengthy. Her white eyes peer out from beneath her wide-brimmed green hat.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a small toy that she constantly fidgets with.

History: Born to a pair of adventurers, Armara grew up listening to her mother's many stories. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Insomniac, Addict. Bonds: Adventurer, Rich. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Armara Love, Female Tiefling Warrior 10
Medium (4'11") Tiefling, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 88 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)16 (+3) 12 (+1)17 (+3)
Skills Athletics +7, Medicine +5
Senses Passive Perception 11
Languages Common, Sylvan, Terran, Auran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +5

Possessions: Alexandrite (1500 gp). Violet garnet (1500 gp). Rock crystal (40 gp). Malachite (10 gp). Alexandrite (1500 gp). Deep green spinel (100 gp).


Social Check DCs


Baern Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears grey leather gloves, a grey jacket, and tight pants. He has no hair. His fierce gray eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the south. He is obsessed with his god.

History: He got into the Bowyer business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Pacifist. Flaws: Ugly. Bonds: Religious, Job, Criminal record. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Baern Caebrek, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs


Eberk Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his brown hair up. His eyes are green and he is always smoking a pipe.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Eberk studied abroad. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is greedy; and he wants revenge against illithids

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Eberk Goblinbane, Male Dwarf Cleric 4
Medium (4'5") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 19 (+4)15 (+2) 13 (+1)13 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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