Fragrant In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His fur is gray and very short. His eyes are amber and he is always smoking a pipe.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Fragrant does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the west, but his parents moved at a very young age to the north. Fragrant was born on a far western mountains where he grew up under the tutelage of his father, an expert Banker. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle.
Flaws: Antagonistic, Depressed. Bonds: Poor, Military, Immigrant. Occupation: Banker
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 49 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 sp. Black pearl (600 gp). Violet garnet (600 gp).
Nicor Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is white and very short. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Nicor hails from a village terrorized by dire rats. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has never given up on his poetry dream.
Motivation: Further expansion of business; and expand his business
Ideals: Optimist, Artistic. Flaws: Ugly, Racist. Bonds: Enemies, Job. Occupation: Ruler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Ielenia Kemmerer, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears silk and lounges about seductively. Her hair is blonde and curly. Her hazel eyes are passionate and lively.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She used her abilities to travel the world and help people.
Motivation: A rival would like her out of the picture; and wants to work out more often
Ideals: Athletic, Joker, Philantrophist, Artistic. Bonds: Attractive. Occupation: Junk Dealer
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Halfling, Celestial
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 40000 cp.
Meena Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is dressed in an above average manner. Her moppish brown hair is in a traditional bowl cut. She has blue eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Justice, Artistic. Bonds: Attractive, Poor. Occupation: Priest
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 5000 cp. 1 Minor magic item.
Ernest Appleton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His blonde hair has been sun bleached extensively. This green eyed southerner is not easily forgotten.
Personality: He never swears and excessively uses polite adverbs when speaking. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to loving parents in a slum to the south. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ernest took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To unite with his sister.
Ideals: Optimist, Philantrophist. Bonds: Attractive, Poor, Nature. Occupation: Architect
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 120 gp. Amber (80 gp). 1 Masterwork Common Ranged Weapon.
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