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NPC Generator

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Advanced [show]


Tim Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His long silver hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Bookbinder, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has worked as a Merchant like his mother before him.

Motivation: To be a Bookbinder again; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Tim Ramsey, Male Human Expert 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 11 (+0)10 (+0) 16 (+3)9 (-1)
Skills Intimidation +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 160 gp.


Social Check DCs


Tethren Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears green leather gloves, a green jacket, and tight pants. He has a penchant for wearing a ring with an oversized topaz on his right hand. His black hair has been sun bleached extensively. His eyes are likewise silver. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Rich, Attractive. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Tethren Dread, Male Tiefling Sorcerer 13
Medium (6'3") Tiefling, Chaotic Good (CR 13)
Armor Class 10
Hit Points 39 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Performance +4, Religion +6
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666666

Possessions: 2000 gp. 1 Medium magic item.


Social Check DCs


Therlin Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Mason. Her red hair is cut jaggedly and amateurishly. Her brown eyes are passionate and lively.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Therlin grew up listening to her father's many stories. Her childhood dream was to be a Adventurer, but she was a colossal failure. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Sabotage a competitor; and to settle down with her crush

Ideals: Fighting, Logical. Bonds: Adventurer, Job, Has a crush. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Therlin Daerdahk, Female Dwarf Warrior 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 8 (-1)9 (-1)
Skills Insight +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp. 8 Acid flasks.


Social Check DCs


Duergath Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his silver hair well, parting it to the left. He has brown eyes and a brown hat with a blue feather.

Personality: Duergath is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: When he was but 8 years old his parents immigrated from the west. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert. Bonds: Attractive, Criminal record, Immigrant. Occupation: Barrister

Voice: Draws out vowels

Attributes [hide]

Duergath Brawnanvil, Male Dwarf Cleric 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 126 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 20 (+5)8 (-1) 9 (-1)12 (+1)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Gold music box (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). A small bag of saffron. (30 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purban Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Barkeep. With a patchy brown beard and wild brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of eastern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. During his travels, Purban and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Purban discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Purban fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to open a new tavern.

Flaws: Disease. Bonds: Job, Immigrant, Has a crush, Adventurer. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Purban Warmwater, Male Halfling Wizard 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 6 (-2)18 (+4)
Skills Arcana +4, History +4
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 7000 cp.


Social Check DCs

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