Rosalind Hartford, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is short and golden. She wears round tiny glasses practically rammed into her face.
Personality: She is mildly Human supremacist, though she does not identify as such. She does not trust anyone and sleeps with one eye open.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has never given up on her writing dream.
Motivation: A strong sense of loyalty to Elven people; and to get a good night's sleep
Ideals: Fighting, Athletic, Artistic. Flaws: Racist, Insomniac. Occupation: Cook
Voice: Dark and ominous
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. Cloth of gold vestments (40 gp).
Ilde Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: 3'10" and lanky with angular features, she is an attractive figure. She is wearing colorful clothing, dressed as a Blacksmith. Her moppish chestnut hair is in a traditional bowl cut. Her brown eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She takes great joy in being the best Blacksmith in town.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has achieved small success as a Blacksmith.
Motivation: A rival would like her out of the picture; and to be a seamstress again
Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Blacksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 28 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 20 (+5) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 180 gp. 1 Masterwork Common Melee.
Dariff Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she usually wears her brown robe and has her pickaxe always slung over her shoulder, and is pretty ugly. Her silver hair is matted, messy, and big. She has amber eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She got into the Unemployed business at a young age. She was an apprentice working in her father's forge. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult; and wants to open a new tavern
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Unemployed
Voice: Sore throat, cough
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Black star sapphire (800 gp). Lapis lazuli (16 gp). Jet (80 gp).
Oriel Everly, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She tends to wear a brown poncho over her likewise colored trousers and shirt. Beneath her clothing is a huge mess of scar tissue. She has red hair. Her eyes are green and catlike.
Personality: Oriel is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born to a poor family in the city she treasured whatever gifts she got. Cursed with lycanthropy at a very young age, Oriel has worked very hard to control her curse. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is currently in port desperately looking for someone to get her out; and revenge
Ideals: Extrovert. Flaws: Secretive, Disease. Bonds: Slave, Poor. Occupation: Miller
Voice: Posh accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Banded agate (14 gp). 1 Full Plate. 1 Half-Plate.
Beast Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel tunic with black highlights, and long brown pants that bunch up around her shoes. Her fur is brown, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She dislikes all the random violence that takes place in the south. She has a minor phobia of water and hates getting wet.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She has had some formal singing training, and achieved minor success. She has never given up on her singing dream.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Pacifist, Artistic. Flaws: Insomniac, Fearful. Bonds: Attractive, Slave. Occupation: Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 13)
Armor Class 14
Hit Points 72 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 3000 gp. Zircon (60 gp). Black star sapphire (1400 gp). Violet garnet (600 gp). Deep blue spinel (600 gp). Sard (60 gp). Deep blue spinel (600 gp). Deep green spinel (140 gp). Carnelian (60 gp). Deep blue spinel (600 gp). Blue quartz (5 gp). Black opal (1400 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
