Zaffrab Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is blonde and curly. His hazel eyes dart from person to person.
Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born on a small isolated farm. He was taken from his home at a very young age. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away
Ideals: Disciplined. Flaws: Impulsive. Bonds: Nature, Slave, Enemies. Occupation: Armorer
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Tricking Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His gray fur is heavily combed to the left. His thin eyebrows rest above his beady yellow eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has all his life been fascinated with painting.
History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has never given up on his painting dream.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is content
Ideals: Passionate, Artistic. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Soapmaker
Voice: Raspy
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 29 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 12000 sp.
Travok Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a grey small hat and grey clothes. His hair, while still mostly auburn, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: Travok was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Fortune-teller
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 310 gp.
Emma Palomarez, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with yellow lining and desert motifs. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her silver hair is drawn into a tight pony tail with a card scrunchie. Her green eyes are slightly larger than normal.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is obsessed with a lost civilization.
History: Emma was born in the east. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk; and she is greedy
Ideals: Persistence, Fighting. Flaws: Greedy. Bonds: Rich, Adventurer. Occupation: Bowyer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 220 gp.
Chaedi Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a blue shirt with thin red vertical stripes and black pants, and sports empty pouches on her belt. Her tied-back hair is red. She wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Chaedi isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born on a small isolated farm. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.
Motivation: Further expansion of business; and balancing her hectic life and new barkeep responsibilities is difficult
Ideals: Impeccable, Gifted. Bonds: Nature, Criminal record, Job. Occupation: Barkeep
Voice: Pronounces O like U
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 7 (-2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 210 gp.
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Their contribution stands as a beacon of hope for all adventurers!