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NPC Generator

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Advanced [show]


Griselda Roscoe, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with black socks and a vest with buckled shoes. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her tied-back hair is auburn. She has a dull look in her green eyes.

Personality: Aggressive, abrasive, and angry, Griselda embodies much of what other species detest in the Humans. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She moved from fad to fad and when she turned 15 she discovered poetry. She got away from her former life and has fallen to alcoholism.

Motivation: She is content; and she seems to be bored by most things

Ideals: Artistic. Flaws: Antagonistic, Shy, Addict, Mundane. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Griselda Roscoe, Female Human Warrior 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 33000 sp.


Social Check DCs


Quillathe Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a simple yellow robe with blue stripes complete with hood. She has shaved her head bald. Her green eyes peer out from beneath her Stetson yellow hat.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Born in a small village she learned the ways of the warrior from her father. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Stylist kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and find a way to reverse the transformation of her brother

Ideals: Fighting. Bonds: Job, Family, Criminal record. Occupation: Stylist

Voice: Jittery and nervous

Attributes [hide]

Quillathe Arnuanna, Female Half-Elf Commoner 1
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)13 (+1) 18 (+4)14 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Flask Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she very much looks the part of a Mortician, and is pretty ugly. Her fur is brown and very short. She has several tiny emerald earrings on each ear.

Personality: Stoic and calm, she prefers to meditate than take action. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. Her childhood dream was to be a Junk Dealer, but she was a colossal failure. She has worked as a Mortician like her mother before her.

Motivation: Further expansion of business; and balancing her hectic life and new mortician responsibilities is difficult

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Flask Buttons, Female Tabaxi Expert 5
Medium (5'4") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)17 (+3) 17 (+3)13 (+1)
Skills Athletics +4, Deception +4
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: Red garnet (140 gp). Citrine (20 gp). Red-brown spinel (140 gp). Chrysoberyl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dadalan Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. He has copper crest. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Mercenary, his mother struggled to pay the bills. He found a children's book about a Dragonborn Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs

Flaws: Greedy, Impulsive. Bonds: Poor, Adventurer, Religious. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Dadalan Baharoosh, Male Dragonborn Cleric 7
Medium (6'7") Dragonborn, Lawful Good (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Athletics +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: Golden yellow topaz (1100 gp). Banded agate (16 gp). Violet garnet (1100 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Bertram Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He has a large red mantle and cape that has been intricately interwoven into his violet robe. He is portly but not overly obese. His white hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Military, Criminal record, Family. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Bertram Brightmoon, Male Halfling Commoner 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 39 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)12 (+1) 14 (+2)18 (+4)
Skills Performance +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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