Sybil Morley, Female Human [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She has wavy white hair. Her face is covered beneath a completely black helmet.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a habit of throwing herself into exceedingly dangerous situations.
History: Sold as a small child to a wizard, Sybil was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Sybil was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Sybil's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To prove her worth to the world; and she's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Mentor. Occupation: Knight
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp.
Williamina Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman likes to wear ponchos typically of a light violet in addition to tight pants. Her red hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not believe in violence as a means to an end. She is a dedicated Healer but believes her peers are too gung-ho.
History: The child of a Bookbinder, who enjoyed hunting, Williamina was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. After a long history of fighting, Williamina and her spouse have recently divorced.
Motivation: To be a Bookbinder again; and balancing her hectic life and new healer responsibilities is difficult
Ideals: Pacifist. Flaws: Insomniac, Emotional, Antagonistic. Bonds: Nature, Job. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 49 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 500 gp. Sardonyx (30 gp). Red-brown spinel (110 gp). Moss agate (12 gp). Emerald (1300 gp). Blue star sapphire (1300 gp). Star rose quartz (30 gp). Red spinel (110 gp).
Zaffrab Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. He has a small bristly mustache and wavy white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Zaffrab lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother
Flaws: Ugly, Insane, Depressed. Bonds: Family. Occupation: Laborer
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Sun Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She wears bulky pastel painted plate armor. Her fur, while still mostly gray, has prominent grey streaks. Her eyes, though not visible through her cowl, are yellow.
Personality: She will rave to anyone who will listen. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Jeweler father left her crippled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Her religion dominates her actions; and she is terrified, and will act out of fear
Flaws: Insane, Fearful, Disease. Bonds: Adventurer, Religious. Occupation: Fortune-teller
Voice: Squeaky
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 4000 sp.
Balimaar Blythe, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man tends to wear a large brown jacket. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are a pleasant gray.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is afraid of women and trembles around them
History: He was born at the edge of vast desert. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To clean up the streets; and wishes to resurrect an old love
Ideals: Joker. Flaws: Shy. Bonds: Nature, In love, Guardian. Occupation: Junk Dealer
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 70 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1800 gp. Solid gold idol (300 gp). Black velvet mask with numerous citrines (70 gp).
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