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NPC Generator

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Advanced [show]


Oriel Moreno, Female Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned female dresses in collared shirts and wears a proper scarf over her head. She is tall, broad shouldered and powerfully built. Her black hair, when down, is lengthy. She wears large thick round spectacles.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She cannot resist a sob story and will often dote over anyone who has one.

History: When she was but 6 years old her parents immigrated from the south. Over the years she perfected her riding and shooting skills. She then took over the family business and is one of the better Barrister for hire.

Motivation: Wants a kiss; and wants her loneliness to end

Ideals: Philantrophist. Bonds: Job, Immigrant, Nature, Has a crush. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Oriel Moreno, Female Half-Elf Rogue 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Citrine (20 gp).


Social Check DCs


Millicent England, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She has a long brown ponytail with little hanging trinkets. She has gleaming, smiling brown eyes.

Personality: She is mildly Human supremacist, though she does not identify as such. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born on a small isolated farm. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult; and she is greedy

Flaws: Racist. Bonds: Rich, Nature, Adventurer, Job. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Millicent England, Female Human Wizard 11
Medium (4'11") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 28 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)17 (+3) 14 (+2)16 (+3)
Skills Athletics +5, Religion +7
Senses Passive Perception 12
Languages Common, Ignan, Elven, Aquan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443210

Possessions: 70 pp. Cloth of gold vestments (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver comb with moonstones (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimurt Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and green robe with the hood down. He has no hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved out north to avoid the crime he committed. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Gimurt Bigtoe, Male Dwarf Wizard 5
Medium (4'1") Dwarf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 17 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Aquamarine (900 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Ulfgar Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears an entirely grey suit with yellow socks and a vest with buckled shoes. He keeps his black hair in a pixie cut. He has green eyes and a grey hat with a yellow feather.

Personality: He is calm most of the time but flees social interaction. He invites people to come help in his community garden.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Scribe

Voice: Voice breaks

Attributes [hide]

Ulfgar Stoutale, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)9 (-1) 17 (+3)5 (-3)
Skills Sleight of Hand +3
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1700 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Gomory Upton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in a clean grey cloak covering his clean studded leather. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.

Motivation: Meet up once more with his childhood friend; and seeks redemption

Flaws: Antagonistic, Impulsive. Bonds: Rich, Criminal record, Adventurer. Occupation: Sculptor

Voice: Dark and ominous

Attributes [hide]

Gomory Upton, Male Human Sorcerer 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp.


Social Check DCs

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