Hamil Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.
History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered east to less war torn lands. He was granted martial powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker, Gifted. Flaws: PTSD. Bonds: Poor, Immigrant. Occupation: Junk Dealer
Voice: Eastern European accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
Possessions: 500 gp. Sard (30 gp). Obsidian (8 gp). Rose (30 gp). Tourmaline (90 gp). 1 Minor magic item. 1 Minor magic item.
Ugarth Beitz, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears white leather gloves, a white jacket, and tight pants. His silver hair is styled in orderly dreadlocks. His hazel unseeing eyes seem to look past you.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ugarth is combative with any and all who dare try his patience in the slightest.
History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ugarth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ugarth. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To reunite with his absent mother; and he wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Disease. Bonds: Military, Criminal record, Family. Occupation: Cartwright
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 5 (-3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 80 pp.
Vaina McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she dresses well, typically a more casual-formal manner. She has styled her chestnut hair well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.
Personality: She is witty, but her monotone delivery comes off as unnerving She never wears the same outfit twice, unless she absolutely has to.
History: Born in the north to a Assassin, Vaina learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Assassin. She has drifted from career to career and currently works as a Assassin.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Joker, Artistic. Bonds: Attractive, Job. Occupation: Assassin
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 22000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Bilga Ridley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized white coat. She keeps her long silver hair kept up in a rat tail. Her amber eyes lackadaisically let the world flow into them.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in the west to a Architect, Bilga learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Architect work with an outfit from a few towns over. Architect work suited her well, and with each successful project, she earned more gold and more respect from her peers. She moves from town to town, unable to find a place to settle.
Motivation: To be a Sailor again.
Ideals: Optimist. Bonds: Military, Job, Immigrant. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Goblin, Auran
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: Just what you see.
Artin Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is well dressed, but even with her fine clothing she looks run-down. Beneath her clothing is a huge mess of scar tissue. She keeps her silver hair in a flapper bob. Her fierce brown eyes like to dwell on things.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Artin was born the youngest of three triplets. She was taken as a slave by a traveling circus and forced to perform Due to her spouse's obsession with being a Animal Trainer they were divorced and she won custody of their daughter. She worked as a Healer, and she later adopted a second daughter.
Motivation: She's looking for her big break; and wants her loneliness to end
Flaws: Antagonistic. Bonds: Slave, Has a crush, Adventurer, Family. Occupation: Healer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
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