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NPC Generator

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Advanced [show]


Rangrim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He is muscular with a powerful set of arms. His silver hair has been sun bleached extensively. His eyes are green and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Rangrim grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He now mingles about in high society.

Motivation: Money/treasure; and he has passion for adventuring and risk

Flaws: Ugly, Shy, Addict. Bonds: Rich, Adventurer. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rangrim Fireforge, Male Dwarf Adept 3
Medium (4'5") Dwarf, Neutral Evil (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs


Roland Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a brown cloak and cross-gartered tan stockings. His hair is golden, silky, and of moderate length. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Roland was born with his father's beautiful face. When Roland reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.

Motivation: Revenge.

Ideals: Professionalism. Bonds: Attractive, Immigrant, Enemies, Military. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Roland Hayhurst, Male Human Sorcerer 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 2000 sp.


Social Check DCs


Five Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a pastel tunic with brown highlights, and long blue pants that bunch up around his shoes. His fur is cut close to his head. His half smiles and hazel eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He has recently gotten a pet goose that steals things from people.

Motivation: He feels kind of lost in life; and to reunite with his old friends

Flaws: Depressed, Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Five Grass, Male Tabaxi Warrior 15
Medium (5'1") Tabaxi, True Neutral (CR 15)
Armor Class 13
Hit Points 115 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)17 (+3) 11 (+0)10 (+0)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Infernal, Druidic, Gnome
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3

Possessions: 8000 gp. Black velvet mask with numerous citrines (170 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold and topaz bottle stopper cork (1100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Sapphire pendant on gold chain (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). 1 Medium magic item.


Social Check DCs


Howard Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. His blonde hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Has a crush, Religious, Criminal record. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Howard Hilltopple, Male Halfling Bard 3
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)16 (+3) 9 (-1)10 (+0)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Terran, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 70 pp. 1 Half-Plate. 1 Breastplate. 1 Buckler.


Social Check DCs


Vondal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a brown poncho over his likewise colored trousers and shirt. His white hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. Vondal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and wants to work out more often

Ideals: Athletic. Bonds: Attractive, Guardian, Adventurer, Immigrant. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vondal Fallack, Male Dwarf Commoner 6
Medium (3'11") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 33 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)8 (-1) 13 (+1)10 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 30 pp. Banded agate (13 gp). Citrine (50 gp). Sardonyx (50 gp).


Social Check DCs

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