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NPC Generator

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Advanced [show]


Kilia Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'0". She wears grey trousers with yellow and white striped suspenders. She wears various colorful collared shirts. She keeps her long auburn hair kept up in a rat tail. She has several tiny amethyst earrings on each ear.

Personality: She dislikes all the random violence that takes place in the east. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and she has money and likes to spend it

Ideals: Pacifist, Entrepeneur. Bonds: Rich, Adventurer, Military. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Kilia Fireforge, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)15 (+2) 14 (+2)14 (+2)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Randal Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries shortbows. He wears his blonde hair up. He is baby faced.

Personality: He can speak with the recently deceased. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Gifted, Philantrophist. Bonds: Military. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Randal Marleigh, Male Human Rogue 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)9 (-1) 15 (+2)8 (-1)
Skills Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andry High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears long strands of topaz and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a long silver ponytail with little hanging trinkets. Her face is scarred and worn.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Justice, Logical. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Andry High-hill, Female Halfling Rogue 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 10000 cp. Moonstone (70 gp).


Social Check DCs


Tawar Southey, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a font of random trivia from the lore and stories she has discovered

History: She comes from a rich northern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Expand her business; and to clean up the streets

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Job, Guardian. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Tawar Southey, Female Half-Orc Expert 3
Medium (5'9") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 3 Antitoxin. 4 Tanglefoot bags. 3 Antitoxin.


Social Check DCs


Mijira Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a perfectly clean shirt and pair of pants. Her crest is short and white. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She pushes her goals aggressively. She is also a coward if confronted.

History: Mijira was born in the south. At a young age she loved to build and create. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Opinionated, Persistence. Flaws: Fearful. Bonds: Attractive, Criminal record, Job. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Mijira Ghaallixirn, Female Dragonborn Bard 9
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 17 (+3)15 (+2)
Skills Insight +6, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. Gold and topaz bottle stopper cork (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs

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