Arannis Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and a wedding ring on his right hand. His white hair is heavily combed to the right. He has gray eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also hits on women, regardless of circumstances.
History: He is the product a well kept family trust fund and as such has never really known need. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.
Motivation: He has a crush on the local Guard.
Ideals: Joker. Flaws: PTSD. Bonds: Rich, In love, Has a crush. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 69 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: 4000 gp. Deep blue spinel (500 gp). Fire opal (1500 gp). 1 Medium magic item.
Chem Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: He wears just a green suit. He has a moderate pudge and is not very fit. He has styled his blue hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He dislikes all the random violence that takes place in the west. Further he is a bit of a stoner and is frequently out of it.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Stylist for hire.
Motivation: Sabotage a competitor.
Ideals: Pacifist. Flaws: Insomniac, Addict, Mundane. Bonds: Job. Occupation: Stylist
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Draconic, Halfling
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 30000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Mary Heiser, Female Human [Permalink]
Personal [hide]
Description: She wears brown painted combat armor at almost all times. She has relatively light skin and is very physically imposing due to her abundance of muscles. Sporting a brown mohawk this woman's hair draws a lot of attention. She wears large thick round spectacles.
Personality: She acts crazy and hedonistic. She would rather hide behind her crafts than deal with other people.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying sister.
Motivation: She has decided she is irredeemable.
Ideals: Artistic, Gifted. Flaws: Hedonist, Shy. Occupation: Shepherd
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 76 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 3100 gp. White opal (1200 gp). Onyx (60 gp). Malachite (15 gp). Jasper (60 gp). Coral (100 gp).
Jaxi Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in collared shirts and wears a proper scarf over her head. She has brass crest. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She enjoys reading and quiet.
History: She got into the Painter business at a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has worked as a Painter like her father before her.
Motivation: Balancing her hectic life and new Painter responsibilities is difficult; and she is unsatisfied with her job
Ideals: Logical. Bonds: Immigrant, Nature, Job, Religious. Occupation: Painter
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Uncommon Weapon.
Miles Tickle, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is typically in his Armorer uniform. He is an epitome of beauty. With bright black hair and a scraggly beard. He is baby faced.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to loving parents in a slum to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to open a new tavern; and to find somewhere to settle down
Flaws: Mundane, Shy. Bonds: Job, Attractive, Poor. Occupation: Armorer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!