Syllin Selevarun, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has done her best to style her white hair to look like a famous performer. She wears round tiny glasses practically rammed into her face.
Personality: She will rave to anyone who will listen. Energy wise she seems alert and responsive.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was taken as a slave by a traveling circus and forced to perform Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Syllin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Athletic, Professionalism, Gifted. Flaws: Insane. Bonds: Slave. Occupation: Cartwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp.
Spear Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a simple pastel robe with yellow stripes complete with hood. Her whole body is exceptionally muscular. She wears her yellow fur down. Her ears are large.
Personality: She is very quiet and rarely speaks above a whisper. She works hard and plays hard.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She left for the south, certain she would find work there.
Motivation: To settle down with her crush; and to unite with her sister
Flaws: Ugly, Shy, Hedonist. Bonds: Immigrant, Slave. Occupation: Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 16)
Armor Class 13
Hit Points 122 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Ignan
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
Possessions: 12000 gp. Onyx (50 gp). Tourmaline (50 gp). Tiger eye turquoise (16 gp). Black star sapphire (1200 gp). Star ruby (1200 gp). Alexandrite (300 gp). Red garnet (50 gp). Violet garnet (300 gp). Golden yellow topaz (300 gp). Zircon (50 gp). Golden yellow topaz (300 gp). Chalcedony (50 gp). Black pearl (300 gp). Rock crystal (50 gp). Violet garnet (300 gp).
Stannor Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a long auburn beard with little hanging trinkets. He wears crescent spectacles with a black brim.
Personality: Stannor speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and he's attracted to the pc
Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Adventurer, Rich. Occupation: Body Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp.
Tûkâ Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he usually wears his white robe and has his sickle always slung over his shoulder. With bright blonde hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Calm and collected, he is a well trained Body Guard. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Tûkâ was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: A strong sense of loyalty to Dwarven people; and marry his brother to traveling adventurers
Ideals: Optimist. Flaws: Racist. Bonds: Job, Family, Guardian. Occupation: Body Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 51 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 3000 gp.
Ishmoz Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears dark leathers with embroidery. With a patchy blonde beard and wild blonde hair. He has gray eyes and a black hat with a red feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of a Guard, who enjoyed hunting, Ishmoz was taken on many hunting expeditions. A gifted student he started as a Guard, but he got bored and became a Painter. He ran away from his former home and has been making his living as a Painter for the past few years.
Motivation: Revenge; and his relatives are trying to arrange a marriage
Ideals: Philantrophist. Bonds: Family, Nature, Job, Enemies. Occupation: Painter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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