Trym Sutton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown coat over a tan low-cut shirt, and a small hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his white hair up. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich. Occupation: Ruler
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Old masterpiece painting (1200 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Jaxi Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her red crest is lengthy and is close to two feet long. Her face is scarred and worn.
Personality: Jaxi wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... As long as the job gets done she does not care how it got done.
History: Born to a pair of adventurers, Jaxi grew up listening to her mother's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has passion for adventuring and risk
Ideals: Disciplined, Professionalism, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Sculptor
Voice: American accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 6)
Armor Class 9
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Orc, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Krimp Colby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a black and grey handkerchief worn on his right side. He sports a long white beard, and similarly colored long hair. His eyes are likewise gray.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Krimp took refuge in the ruined castle and found the beat up club and armor he uses now. He has since lost track of the people in his past.
Motivation: A strong sense of loyalty to Dragonborn people; and regain custody of his daughter
Ideals: Justice. Flaws: Racist. Bonds: Rich, Nature, Family. Occupation: Miller
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 900 gp. Jade (150 gp). Deep blue spinel (600 gp).
Damakos Mute, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear green pants and tee shirts. His white hair is lengthy and is close to two feet long. He has gleaming, smiling gold eyes.
Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He got into the Baker business at a young age. He dropped out of school before completing his studies. He was granted druidic powers by his dying brother.
Motivation: He wants to meet his childhood hero; and an old rival family wants him found
Ideals: Logical, Gifted. Bonds: Job, Family, Adventurer. Occupation: Baker
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Kite In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is renowned for her bright brown dresses and hats. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her Stetson hat is riddled with cuts and holes. This yellow eyed northerner is not easily forgotten.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born in the north. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with her childhood friend; and wants to have a good time and be beloved
Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Actor
Voice: Boston accent
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 73 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!