Adrie Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tight fitting violet shirt and pants. Her white hair is still thick. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She has always had a great fascination with Half-Orc culture. The war was a terrible time for her, and Adrie does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in the north to a Bounty Hunter, Adrie learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She has achieved small success as a Bounty Hunter.
Motivation: Sabotage a competitor; and balancing her hectic life and new bounty hunter responsibilities is difficult
Flaws: Racist, Depressed. Bonds: Immigrant, Military, Job. Occupation: Bounty Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 24 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 14 (+2) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Elven, Halfling, Auran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 sp.
Oriel Stanford, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is dressed in earthy colors with a brown and blue handkerchief worn on her left side. Her hair is black, silky, and of moderate length. She has gleaming, smiling gray eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born the only child of a wealthy merchant. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Optimist, Fighting, Entrepeneur. Bonds: Attractive, Nature, Military. Occupation: Detective
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Star rose quartz (30 gp). 1 Minor magic item.
Morgran Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. He has shaved his head bald. His blue eyes dart from person to person.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Bowyer in town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: He is greedy; and further expansion of business
Ideals: Justice, Fighting. Bonds: Rich, Job, Religious. Occupation: Bowyer
Voice: Shortens vowels
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 13 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 4000 gp. Moss agate (11 gp). Sardonyx (40 gp). Deep blue spinel (1600 gp). Iolite (40 gp). Blue quartz (11 gp). Red-brown spinel (50 gp).
Blossom Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She has a slight overbite and is overall scrawny. She wears her hair in dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Cook mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Insomniac, Shy, Disease. Occupation: Architect
Voice: Jittery and nervous
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 5)
Armor Class 15
Hit Points 32 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +7
Possessions: 100 pp. Black opal (600 gp). Sardonyx (30 gp). Alexandrite (1000 gp). Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item.
Flame Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears brown painted combat armor at almost all times. Her fur is short and orange. Her amber eyes dart from person to person.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She got into the Jeweler business at a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She's also a talented Healer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Impeccable. Bonds: Immigrant, Attractive, Job. Occupation: Jeweler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 36 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 400 gp. Violet garnet (1000 gp). Chalcedony (40 gp). Aquamarine (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!