Finellen Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she likes to wear brown tank tops with violet skirt. She keeps her long auburn hair kept up in a rat tail. She wears crescent spectacles with a black brim.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in the east to a Shipwright, Finellen learned a great deal about her mother's area of expertise. Finellen abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.
Motivation: A strong sense of loyalty to Tabaxi people; and she is unsatisfied with her job
Flaws: Racist, Shy. Bonds: Job, Adventurer. Occupation: Shipwright
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 102 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 3000 gp. Moss agate (5 gp). Fire opal (1000 gp). Azurite (5 gp). Red garnet (80 gp). Emerald (1000 gp). Hematite (5 gp). Aquamarine (1600 gp). Violet garnet (1600 gp). Violet garnet (1600 gp). Amber (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gormogord Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear white clothing when he does not wear armor. His chestnut hair is singed and shortened. He wears a mask on his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is skeptical of what others tell him and is slow to trust.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Shy. Bonds: Military, Family. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 54 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 6000 gp. Alexandrite (1500 gp). Pink pearl (110 gp).
Elizabeth Durkin, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a tight fitting yellow shirt and pants. Her hair is brown and curly. Her face is covered beneath a completely black helmet.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She enjoys reading and quiet.
History: Elizabeth hails from a village terrorized by drow. In her 10th year, her parents were killed by a drow raid, leaving Elizabeth alone in the world. After a stint in an orphanage, she was adopted. She now spends her time doing works of charity.
Motivation: Many drow want her driven away; and she wants revenge against drow
Ideals: Philantrophist, Logical. Bonds: Enemies. Occupation: Server
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 1 Minor magic item.
Sun Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and white robe with the hood down, and carries crossbows. His fur is short and red. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.
Personality: He dislikes all the random violence that takes place in the east. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born at the edge of vast island. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Pacifist. Flaws: Impulsive. Bonds: Nature, Criminal record. Occupation: Laborer
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. Hematite (14 gp). Citrine (80 gp). Rhodochrosite (14 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Balimaar Richie, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. His long chestnut hair reaches down to his waist. His eyes are a pleasant brown.
Personality: He is witty, but his monotone delivery comes off as unnerving He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Balimaar hails from a village terrorized by illithids. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Poor, Family, Enemies. Occupation: Shoemaker
Voice: Stutters
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
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Their contribution stands as a beacon of hope for all adventurers!