Tordrid Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her hair is greying and her face has many wrinkles. Her violet eyes have a joyful gleam in them most of the time.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She feeds upon the attention of others.
History: Born to a Marshal, her mother struggled to pay the bills. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Marshal, but doesn't like to broadcast it.
Motivation: To be a Marshal again.
Flaws: Terse. Bonds: Attractive, Poor, Job. Occupation: Crown-heir
Voice: Shortens vowels
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 19 (+4) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 80 pp.
Elama Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a blue vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her blue boots flare out at the collars. She is muscular with a powerful set of arms. She sports a flattop hair cut. Her hazel eyes peer out from beneath her wide-brimmed blue hat.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Elama was born the youngest of three triplets. Like her father and her sister before her, after school she went straight into learning to become a Shoemaker. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: An old rival family wants her found; and her religion dominates her actions
Flaws: Ugly, Impulsive. Bonds: Family, Job, Religious. Occupation: Shoemaker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 33 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Jeweled electrum ring (2000 gp). An abacus with copper, silver and gold markers (30 gp). A silver and pearl hairclip (80 gp). 1 Minor magic item. 1 Minor magic item.
Kipper Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long white beard with little hanging trinkets. His amber unseeing eyes seem to look past you.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: From birth he was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Kipper has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Money/treasure; and to find somewhere to settle down
Flaws: Disease, Mundane, Secretive. Bonds: Family, Mentor, Rich. Occupation: Layabout
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 19 (+4) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 800 sp.
Rohesia Anderton, Female Human [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Bather. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her red hair is long and unkept. She has gleaming, smiling violet eyes.
Personality: She dislikes all the random violence that takes place in the east. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Rohesia was raised in a hard working conservative environment. She worked as a nervous Bather and found it very stressful. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Pacifist, Fighting. Flaws: Ugly. Bonds: Job, Rich. Occupation: Bather
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0
Possessions: 120 gp.
Boddynock Reese, Male Gnome [Permalink]
Personal [hide]
Description: He wears bulky blue painted plate armor. His blonde hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the south, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Immigrant, Religious. Occupation: Weaver
Voice: Can't modulate volume
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 52 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 2000 gp. Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Fire opal pendant on a fine gold chain (1500 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
