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Advanced [show]


Quick Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). Her white fur is matted, messy, and big. Her amber eyes peer out from beneath her feathered brown hat.

Personality: She is calm most of the time but flees social interaction. She is obsessed with finding treasure.

History: She was born the only child of a wealthy merchant. She has had some formal music training, and achieved minor success. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Quick Candle, Female Tabaxi Rogue 1
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 5000 cp. Silver pearl (160 gp).


Social Check DCs


Efferil Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses like a well dressed Dyer does, and is pretty ugly. His red hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Has a crush. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Efferil Iranapha, Male Elf Aristocrat 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 7 (-2)14 (+2)
Skills Nature +2, Stealth +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Armara Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 4'7", this woman is wearing a long, black cloak. Her wide-brimmed hat is riddled with cuts and holes. She wears an eyepatch.

Personality: She is fixated on the number 61. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Beggar father left her crippled. She has built up a small fortune and can afford her own way.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Impulsive, Disease. Bonds: Rich. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Armara Flaw, Female Tiefling Sorcerer 3
Medium (4'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Mastema Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she likes to wear green tank tops with black skirt. Her white hair is matted, messy, and big. Her black eyes are passionate and lively.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born on a small isolated farm. Mastema was born on a far western plains where she grew up under the tutelage of her father, an expert Fisher. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Nature, Religious. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Mastema Virtue, Female Tiefling Paladin 7
Medium (6'5") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 4000 sp. Aquamarine (300 gp). Jade (140 gp).


Social Check DCs


Orsik Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many yellow ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a top hat to hide his balding. His eyes are hazel and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content; and retire the richest man in the west

Ideals: Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Orsik Loderr, Male Dwarf Paladin 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)17 (+3) 15 (+2)13 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Gnome, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp.


Social Check DCs

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