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NPC Generator

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Advanced [show]


Sariel Eathalena, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, blue cloak. She wears a small hat to hide her balding. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Further she is a bit of a stoner and is frequently out of it.

History: Born in the west her family was never financially stable. A freak accident while working with her Spy father left her crippled. She's since become an addict/alcoholic.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict, Disease. Bonds: Immigrant, Poor, Debt. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Sariel Eathalena, Female Elf Adept 2
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)14 (+2) 14 (+2)13 (+1)
Skills Athletics +2, History +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 pp.


Social Check DCs


John Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a yellow suit. His brown hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a necromancer, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 12th year, his parents were killed by a illithids raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: A deep hatred of illithids; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Hedonist. Bonds: In love, Mentor, Enemies. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

John Meliamne, Male Half-Elf Fighter 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. His yellow fur is thinning but still full. His green unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is afraid of women and trembles around them

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Disease, Antagonistic, Shy. Bonds: Attractive, Criminal record. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Seven Mist, Male Tabaxi Fighter 5
Medium (6'4") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)12 (+1) 13 (+1)17 (+3)
Skills Deception +6, Religion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 4000 sp. Eye agate (13 gp). Deep blue spinel (900 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy brown pantaloons and a blue scarf. His fur is white and curly. His eyes are hazel and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Pelt Of Ivory, Male Tabaxi Monk 10
Medium (6'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 32 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)6 (-2) 10 (+0)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2100 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Trym Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears many layers of old clothing at all times. Her golden hair is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She invites people to come help in her community garden.

History: Gifted from a young age, Trym studied abroad. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She now spends her time doing works of charity.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly, Cynical. Bonds: Poor. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Trym Cherrycheeks, Female Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)19 (+4) 9 (-1)11 (+0) 7 (-2)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp.


Social Check DCs

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