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NPC Generator

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Advanced [show]


Alexandre Kendal, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is long and brown with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His eyes, though not visible through his cowl, are amber.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Slave Trader business at a young age. He helped his mother out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business.

Flaws: Hedonist. Bonds: Job, Rich. Occupation: Slave Trader

Voice: Eastern European accent

Attributes [hide]

Alexandre Kendal, Male Human Warrior 2
Medium (5'6") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 8 (-1)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Auran, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4

Possessions: 380 gp.


Social Check DCs


Fax Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He likes to wear black tank tops with green pants, and his gloved hand is found clutching a sickle. His crest is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family Like his father and his brother before him, after school he went straight into learning to become a Mayor. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Shy. Bonds: Criminal record, Job. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Fax Skaarzborroosh, Male Dragonborn Wizard 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)15 (+2) 8 (-1)13 (+1)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 20 pp.


Social Check DCs


Hunter Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears violet painted combat armor at almost all times. He keeps his long auburn hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Hunter Azzo, Male Half-Elf Warlock 1
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)14 (+2) 13 (+1)7 (-2)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 2000 cp.


Social Check DCs


Ilde Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears rags and sports a simple walking cane. Her blonde hair is heavily combed to the left. Her eyes are likewise violet.

Personality: She is very quiet and rarely speaks above a whisper. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: Born to a poor family in the city she treasured whatever gifts she got. Like her mother and her sister before her, after school she went straight into learning to become a Mason. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Justice. Flaws: Shy, Racist. Bonds: Poor, Job. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Ilde Durthane, Female Dwarf Paladin 6
Medium (3'9") Dwarf, Lawful Good (CR 6)
Armor Class 10
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs


Ozyman Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a red shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears his white hair up in a very large beehive style do. His eyes are amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: He got into the Jeweler business at a young age. His first spouse was a Mortician, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk; and expand his business

Ideals: Persistence. Flaws: Depressed. Bonds: Job, Family, Adventurer. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Ozyman Tealeaf, Male Halfling Wizard 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)17 (+3) 10 (+0)19 (+4)
Skills Perception +3, Performance +7
Senses Passive Perception 17
Languages Common, Halfling, Goblin, Druidic, Gnome
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 60000 cp.


Social Check DCs

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