Andraste Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is tall, broad shouldered and powerfully built. She sports a flattop hair cut. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She likes to make people angry or surprised. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Healer they were divorced and she won custody of their son. She worked as a Junk Dealer, and she later adopted a second son.
Motivation: To reunite with her absent mother; and she is greedy
Flaws: Antagonistic, Hedonist. Bonds: Rich, Attractive, Family. Occupation: Junk Dealer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Pink pearl (40 gp). Golden pearl (40 gp).
Alexandre Redfield, Male Human [Permalink]
Personal [hide]
Description: A 5'1" southern man, he wears a well pressed and immaculate suit (or dress). His tied-back hair is auburn. He tend to wears goggles to shield his eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Alexandre took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To end his boredom; and he is content
Ideals: Athletic, Gifted. Flaws: Secretive, Mundane. Bonds: Rich. Occupation: Sellsword
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 300 gp.
Sun In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who is typically in his Fortune-teller uniform, he is not a threatening figure. His fur is black and curly. His blue eyes lackadaisically let the world flow into them.
Personality: Sun is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his old friends; and he is greedy
Ideals: Extrovert. Bonds: Job, Family, Rich, Adventurer. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Tomi Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red tunic with tan highlights, and long white pants that bunch up around his shoes, and carries axes. His wide-brimmed hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to be a miner again
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Criminal record, Poor. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Infernal, Giant
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 700 gp.
Loopmottin Turen, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'6" and wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her left leg appears badly burned and disfigured. She has a long auburn ponytail with little hanging trinkets. She is very pretty but has cold, dead eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. As long as the job gets done she does not care how it got done.
History: Loopmottin was born with her mother's beautiful face. Loopmottin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Dragonborn people; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism. Flaws: Terse. Bonds: Attractive, Nature. Occupation: Marshal
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 25000 sp. Alexandrite (1200 gp). Alexandrite (1200 gp). Violet garnet (1200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!