Gomory Fidget, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. His blonde hair is lengthy. His green eyes have a joyful gleam in them most of the time.
Personality: He is overprotective of those who hire his services. He is frequently practicing swordplay.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Gomory was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: To clean up the streets; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Guardian, Military, Religious. Occupation: Mason
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 27000 sp. 1 Minor magic item.
Damien Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He wears red trousers with tan and grey striped suspenders. He wears various colorful collared shirts, and he perpetually has his hammer ready. With a patchy white beard and wild white hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Damien was raised in a hard working conservative environment. Damien was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Philantrophist. Bonds: Nature, Job, Religious. Occupation: Carpenter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Common Melee.
Sekhmet Amuse, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she usually wears her black robe and has her hand crossbow always slung over her shoulder. Her purple hair is still thick. Her eyes are likewise white. Her teeth are yellowed and unaligned.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Sekhmet was raised in a hard working conservative environment. She worked as a nervous Navigator and found it very stressful. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Job. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Medium (4'7") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 69 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 500 gp. Banded agate (14 gp). Lapis lazuli (14 gp).
Mordai Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in a clean black cloak covering his clean studded leather. His hair is black and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.
History: He was born to loving parents in a slum to the east. A gifted student he started as a Baker, but he got bored and became a Locksmith. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: To get a good night's sleep; and further expansion of business
Flaws: Insomniac, Antagonistic, Selfish. Bonds: Poor, Job. Occupation: Locksmith
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 46 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1200 gp. 1 Minor magic item.
Tenena Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She is renowned for her bright blue dresses and hats, and she perpetually has her falchion ready. Her blonde hair is thinning but still full. This violet eyed westerner is not easily forgotten.
Personality: She never swears and excessively uses polite adverbs when speaking. She is obsessed with her god.
History: She was born at the edge of vast desert. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs; and an old rival family wants her found
Ideals: Fighting, Optimist. Bonds: Religious, Nature, Family. Occupation: Doctor
Voice: Squeaky
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 9)
Armor Class 12
Hit Points 40 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp.
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