Avice Sydney, Female Human [Permalink]
Personal [hide]
Description: She wears a tight fitting brown shirt and pants. She is portly but not overly obese. Her silver hair is cut short with large spiked bangs in the front. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is business-like. She takes instructions and follows them to the letter. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She got away from her former life and has fallen to alcoholism.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she has a rivalry with the church that dominates her actions
Ideals: Professionalism. Flaws: Addict, Antagonistic. Bonds: Religious, Enemies. Occupation: Spice Merchant
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 77 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 180 pp. Lapis lazuli (11 gp). Moss agate (11 gp). Aquamarine (1300 gp). Golden yellow topaz (1300 gp). Freshwater pearl (11 gp). Aquamarine (1300 gp). Carnelian (30 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valida Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears just a grey suit. Her black hair is lengthy. She has gleaming, smiling brown eyes.
Personality: She can speak with the recently deceased. She is lazy and tries to find solutions quickly.
History: The child of northern immigrants she idolized her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She ran away from her former home and has been making her living as a Fletcher for the past few years.
Motivation: Expand her business; and sabotage a competitor
Ideals: Gifted. Flaws: Lazy. Bonds: Attractive, Immigrant, Job. Occupation: Fletcher
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Gnoll, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 200 gp.
Leshanna Nailo, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her red hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.
Personality: Her tongue was cut out and she uses sign language. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born in a small forest village. Her homeland was ravaged by war and she spent much of her life rebuilding it. She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion.
Ideals: Fighting, Athletic. Flaws: Disease, PTSD. Bonds: Adventurer, Nature. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp.
Cairn Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His dark red hair is thinning but still full. He wears large thick round spectacles.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Cairn hails from a village terrorized by gnolls. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Flaws: Antagonistic, Fearful. Bonds: Adventurer, Attractive, Enemies. Occupation: Farmer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 8 (-1) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 250 gp.
Gerbo Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. He sports a long auburn beard, and similarly colored long hair. His green eyes dart from person to person.
Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born the only child of a wealthy merchant. He found a children's book about a Gnome Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been a successful dealer in antiques buying low and selling high.
Motivation: A deep hatred of orcs; and to settle down with his crush
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Enemies. Occupation: Animal Trainer
Voice: Old thin voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 11
Hit Points 79 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Druidic, Terran
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 4000 gp. Gold music box (2000 gp). Brass mug with jade inlays (300 gp). Jeweled anklet (2000 gp). Jeweled gold crown (8000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Black velvet mask with numerous citrines (180 gp). Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Gold dragon comb with red garnet eye (400 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

