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NPC Generator

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Advanced [show]


Norman Morton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is greasy and uncared for. He has hazel eyes and a grey hat with a green feather.

Personality: Norman is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.

History: He was born in the north. He married young, but lost his spouse to dire rats. He was granted necromantic powers by his dying sister.

Motivation: A deep hatred of dire rats.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant, Enemies. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Norman Morton, Male Human Wizard 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Rock crystal (80 gp).


Social Check DCs


Drusilia Eathalena, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. Her hair is short and black. Her eyes are blue.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does not trust anyone and sleeps with one eye open.

History: She was born in the south, but her parents moved at a very young age to the north. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Drusilia took refuge in the ruined castle and found the beat up scimitar and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the south; and to get a good night's sleep

Ideals: Passionate, Entrepeneur. Flaws: Insomniac. Bonds: Immigrant, Nature. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Drusilia Eathalena, Female Elf Monk 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 11 (+0)8 (-1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Silk rope. 1 Healer’s kit.


Social Check DCs


Harann Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'7" and wears a faded coat and loose pants complete with broad hat. Her right hand appears badly burned and disfigured. Her black crest is slicked back into a classic pompadour. She tend to wears goggles to shield her eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She pushes her goals aggressively. She is also a coward if confronted.

History: A powerful brothel owner made her what she is. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Logical. Flaws: Shy, Fearful. Bonds: Mentor. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Harann Tiammanthyllish, Female Dragonborn Commoner 7
Medium (6'7") Dragonborn, Lawful Evil (CR 7)
Armor Class 9
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)15 (+2) 16 (+3)19 (+4)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Infernal
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bethrynna Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She is renowned for her bright blue dresses and hats. She carries with her a set of maces on her belt, each one with a ruby on the hilt. She wears her auburn hair up in a very large beehive style do. Her face is scarred and worn.

Personality: She is calm most of the time but flees social interaction. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She is a Doppelganger in disguise. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her brother

Ideals: Fighting, Justice. Flaws: Ugly, Shy. Bonds: Adventurer, Family. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Bethrynna Xiloscient, Female Elf Druid 5
Medium (5'5") Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)15 (+2) 12 (+1)16 (+3)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 2000 sp. Zircon (60 gp).


Social Check DCs


Fenriz Mute, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. He keeps his white hair in a pixie cut. He has several tiny amethyst earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. Fenriz was born on a far eastern plains where he grew up under the tutelage of his father, an expert Dilettante. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Immigrant, Rich. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fenriz Mute, Male Tiefling Cleric 5
Medium (5'2") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills History +5, Medicine +5
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 10000 cp. Jasper (50 gp). Deep blue spinel (1000 gp). 1 Minor magic item.


Social Check DCs

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