Siffress Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fighting clothing, which leaves very little to the imagination. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was raised in a mountains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge.
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Criminal record, Nature. Occupation: Bather
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2100 sp. Coral (80 gp). Deep blue spinel (900 gp). Alexandrite (900 gp).
Fenriz Failure, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time. His black hair is braided into rings. He has white eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Fenriz hails from a village terrorized by drow. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted martial powers by his dying sister.
Motivation: Many drow want him driven away; and he wants revenge against drow
Ideals: Joker, Gifted. Flaws: Ugly, PTSD. Bonds: Enemies. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Ignan, Auran, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 400 gp. Golden yellow topaz (1400 gp). Azurite (4 gp).
Ahrim Light, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. He keeps his purple hair in a pixie cut. His silver eyes are passionate and lively.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born on a small isolated farm. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now spends his time doing works of charity.
Motivation: Regain custody of his daughter.
Ideals: Athletic, Passionate, Philantrophist. Bonds: Attractive, Nature, Family. Occupation: Banker
Voice: Low and grunting
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Beast In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His black fur is slicked back into a classic pompadour. His eyes are a pleasant amber.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a Spy, his father struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Animal Trainer soon after.
Motivation: Regain custody of his daughter.
Flaws: Ugly, Insomniac, PTSD. Bonds: Poor, Family, Job. Occupation: Animal Trainer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 54 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 6000 gp. Deep green spinel (140 gp). Pink pearl (140 gp). Golden yellow topaz (500 gp). Silver pearl (140 gp). Hematite (11 gp). Golden yellow topaz (500 gp). Azurite (11 gp). Obsidian (11 gp). Citrine (70 gp). Smoky quartz (70 gp). Golden yellow topaz (500 gp). Bloodstone (70 gp). Iolite (70 gp). 1 Medium magic item.
Silent Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his black fur well, parting it to the right. His yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his sister recently and the two have been together since.
Motivation: Someone believes him a fraud; and to reunite with his absent mother
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Rich, Family, Enemies. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 43 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 15 (+2) | 10 (+0) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2200 gp. Old masterpiece painting (400 gp). Golden circlet with four aquamarines (4000 gp). Gold and topaz bottle stopper cork (1400 gp). A necklace of small pink pearls (4000 gp). Fire opal pendant on a fine gold chain (400 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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