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Advanced [show]


Shaena Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she prefers to wear white clothing when she does not wear armor. Her golden hair is cut jaggedly and amateurishly. Her eyes are violet and catlike.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Shaena hails from a village terrorized by brigands. Shaena liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Balancing her hectic life and new Stylist responsibilities is difficult; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Nature, Job. Occupation: Stylist

Voice: Old Prospector

Attributes [hide]

Shaena Kettlewhistle, Female Halfling Cleric 9
Small (2'8") Halfling, True Neutral (CR 9)
Armor Class 13
Hit Points 56 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 15 (+2)8 (-1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1 Minor magic item.


Social Check DCs


Dagger In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His fur is gray and very short. His eyes are amber.

Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Dagger was born in the east. At a young age he loved to build and create. He found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Dagger In Woods, Male Tabaxi Adept 1
Medium (5'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)11 (+0) 10 (+0)17 (+3)
Skills Intimidation +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Adran Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a long black beard, and similarly colored long hair. He has gray eyes and a blue hat with a black feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Adran grew up listening to his father's many stories. Cursed with vampirism at a very young age, Adran has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Selfish, Disease. Bonds: Attractive, Adventurer. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Adran Floshem, Male Elf Fighter 9
Medium (4'8") Elf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 68 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 11 (+0)9 (-1)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 10000 sp. Gold music box (1000 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (1000 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Yvonne Kitchur, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears brown leather gloves, a brown jacket, and tight pants. Her hair is red and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved out north to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture.

Flaws: Insane. Bonds: Attractive, Adventurer, Military, Criminal record. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Yvonne Kitchur, Female Human Adept 2
Medium (5'7") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp.


Social Check DCs


Emerald Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She carries a battered longbow and tarnished rapier as well. She has no fur. Her eyes are likewise copper.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She never wears the same outfit twice, unless she absolutely has to.

History: Born in the east to a Ruler, Emerald learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She became a Ruler soon after.

Motivation: To be a Barber again.

Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Emerald Of Ebony, Female Tabaxi Sorcerer 4
Medium (6'1") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Animal Handling +1, Intimidation +5
Senses Passive Perception 9
Languages Common, Terran, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: Just what you see.


Social Check DCs

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