Stannor High-hill, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). His chestnut hair is slicked back into a classic pompadour. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a Tailor, his father struggled to pay the bills. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Animal Trainer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 27 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 11 (+0) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Auran
Attacks Melee +1 / 2d6-2, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Gilthur Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His moppish silver hair is in a traditional bowl cut. This gray eyed easterner is not easily forgotten.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Gilthur was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.
Motivation: He wants revenge against orcs; and he loathes his own lifestyle
Ideals: Opinionated, Fighting. Flaws: Depressed, Addict. Bonds: Attractive, Enemies. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Smoky quartz (80 gp). Chalcedony (80 gp). 1 Darkwood Shield.
Roland Brady, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is styled in orderly dreadlocks. His gray eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Roland will drive conversation. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Cook and was forced into it by his family; and he is not mentally stable, and does not behave rationally
Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Cook
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 120 gp.
Balam Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His white hair is long and unkept. His eyes are likewise black.
Personality: Overbrimming with self-confidence, Balam isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 3 years later his spouse died after the birth of his son. Heartbroken, Balam never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Poor, In love. Occupation: Soapmaker
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 160 pp.
Flask In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her small hat is riddled with cuts and holes. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born the only child of a wealthy merchant. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Half-Orc people; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Ugly, Addict, Racist, Secretive. Occupation: Herbalist
Voice: Dark and ominous
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Lapis lazuli (4 gp). Sard (80 gp). Alexandrite (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!