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Advanced [show]


Marastyr Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears professional attire. She carries with her a set of shortbows, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her golden hair is drawn into a tight pony tail with a cross scrunchie. She has blue eyes and a brown hat with a white feather.

Personality: She will rave to anyone who will listen. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Baker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To settle down with her crush; and wants a kiss

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Has a crush, Poor. Occupation: Baker

Voice: French accent

Attributes [hide]

Marastyr Silveraxe, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)10 (+0) 13 (+1)15 (+2)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 gp. 1 Half-Plate.


Social Check DCs


Moon Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears many layers of old clothing at all times, and is pretty ugly. Her white fur is unkempt and raggedy. She wears a mask on her face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has all her life been fascinated with dancing.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has never given up on her dancing dream.

Motivation: Find a way to reverse the transformation of her brother; and to get a good night's sleep

Ideals: Artistic. Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Family. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Moon Paws, Female Tabaxi Sorcerer 4
Medium (6'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 100 gp. 1 Half-Plate. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Trym Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She tends to wear a large white jacket. She wears her silver hair down. Her eyes are likewise green.

Personality: She has a massive crush on the younger sibling of the Banker who has hired her part-time. As long as the job gets done she does not care how it got done.

History: Born in the west to a Banker, Trym learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Banker. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and many giants want her driven away

Ideals: Athletic, Professionalism. Bonds: Has a crush, Job, Adventurer, Enemies. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Trym Fastfoot, Female Halfling Fighter 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Halfling, Terran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Mormo Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears his red hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Mormo and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Poor, Religious. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Mormo Charisma, Male Tiefling Cleric 8
Medium (6'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 10 (+0)17 (+3)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Ignan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 10000 sp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item.


Social Check DCs


Finellen Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she has a large grey mantle and cape that has been intricately interwoven into her green robe. She wears a wide-brimmed hat to hide her balding. Her eyes are green and beady.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born at the edge of vast plains. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels that her past leaves her morally obligated to help; and to end her boredom

Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Nature, Criminal record. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Finellen Goblinbane, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)11 (+0) 5 (-3)7 (-2)
Skills Insight -1, Performance +0
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1500 sp. 4 Antitoxin.


Social Check DCs

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