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NPC Generator

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Advanced [show]


Hrathy Snape, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears white painted combat armor at almost all times. Her hair is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She served in the navy to pay for her family's outstanding loans. Her father was very strict, and drilled into her lessons on being the perfect lady. She has been saving her money to try and buy her sister's freedom.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Athletic, Impeccable, Joker. Bonds: Military. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Hrathy Snape, Female Half-Orc Aristocrat 2
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)8 (-1) 12 (+1)6 (-2)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 170 gp.


Social Check DCs


Emmeline Watson, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has dyed her greying black hair a little too much giving a sharp black color. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. A true patriot, Emmeline would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in a small island village. Her mother took her hunting and taught her how to get in the mind of other creatures. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic. Flaws: Addict. Bonds: Job, Military, Nature. Occupation: Actor

Voice: Raspy

Attributes [hide]

Emmeline Watson, Female Human Monk 11
Medium (4'7") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 33 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 6 (-2)10 (+0) 11 (+0)15 (+2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1500 gp.


Social Check DCs


Nemeia Idea, Female Tiefling [Permalink]

Personal [hide]

Description: She wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and she perpetually has her quarterstaff ready. She keeps her brown hair in a pixie cut. Her face is scarred and worn.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised in a mountains tribe. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Nemeia Idea, Female Tiefling Druid 9
Medium (6'5") Tiefling, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 28 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)11 (+0) 5 (-3)10 (+0)
Skills Medicine +0, Persuasion +3
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 gp.


Social Check DCs


Nithther Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He carries a battered halberd and tarnished falchion as well. He has silver crest. His eyes are red.

Personality: Confrontational and typically high on some drug or another. He never wears the same outfit twice, unless he absolutely has to.

History: The child of western immigrants he idolized his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Immigrant, Criminal record. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Nithther Vangdondalor, Male Dragonborn Warlock 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)12 (+1) 10 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 700 sp.


Social Check DCs


Ombul Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. He has moderate length silver hair. His blue eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Ombul Goodearth, Male Halfling Commoner 2
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 pp.


Social Check DCs

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