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NPC Generator

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Advanced [show]


Quick In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries a battered shortspear and tarnished spear as well. Her long black fur is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Quick was born the youngest of three triplets. At a young age her father died while driving off some giants. Her mother being the stubborn sort decided to stay and helped train her in spear use. She struck the Painter job and began her own company from there.

Motivation: Her relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Enemies, Rich, Family, Job. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Quick In the Wind, Female Tabaxi Wizard 7
Medium (5'0") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 70 pp.


Social Check DCs


Ozyman Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His head has been shaved. He is baby faced.

Personality: Aggressive, abrasive, and angry, Ozyman embodies much of what other species detest in the Halflings. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Ozyman was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Ozyman Wildcloak, Male Halfling Sorcerer 5
Small (3'4") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Undercommon, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 700 gp.


Social Check DCs


Habor Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. His long white hair is drawn into a two foot long braid. His eyes are gold and beady.

Personality: Habor hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Habor was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Adventurer. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Habor Pandaemonium, Male Tiefling Rogue 5
Medium (5'11") Tiefling, Lawful Evil (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)16 (+3) 19 (+4)15 (+2)
Skills History +6, Perception +7
Senses Passive Perception 17
Languages Common, Gnoll, Dwarven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp. Bloodstone (70 gp). Eye agate (9 gp).


Social Check DCs


Lorm Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears white painted combat armor at almost all times. His black hair is slicked back into a classic pompadour. His eyes are hazel.

Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Lorm was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Half-Orc compassion.

Flaws: Antagonistic, Shy, Racist. Bonds: Attractive. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Lorm Elton, Male Half-Orc Wizard 17
Medium (6'9") Half-Orc, Neutral Good (CR 17)
Armor Class 11
Hit Points 38 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)16 (+3) 11 (+0)10 (+0)
Skills Deception +6, Insight +6
Senses Passive Perception 10
Languages Common, Orc, Draconic, Auran, Celestial
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174444444

Possessions: 5000 gp. Chalcedony (50 gp). Emerald (1100 gp). Blue star sapphire (1100 gp). Sard (50 gp). Rock crystal (50 gp). Moonstone (50 gp). Banded agate (10 gp). Moss agate (10 gp). Chrysoprase (50 gp). White pearl (150 gp). Alexandrite (500 gp). Black pearl (500 gp). White opal (1100 gp). Banded agate (10 gp). Red spinel (150 gp). Banded agate (10 gp). Peridot (50 gp). Aquamarine (500 gp). Coral (150 gp). Banded agate (10 gp). Black star sapphire (1100 gp). Red garnet (150 gp). White pearl (150 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Althaea Klein, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is typically in her Miner uniform. She has slicked back chestnut hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, she has sought to make the best of life.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Optimist, Professionalism. Bonds: Job, Religious, Mentor. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Althaea Klein, Female Half-Elf Bard 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 11 (+0)6 (-2)
Skills Acrobatics +6
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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