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Advanced [show]


Zagga Braxton, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her brown hair is well kept. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a ruthless business woman, a trait she acquired from her father.

History: Born in the south to a Sculptor, Zagga learned a great deal about her father's area of expertise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business.

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Job, Criminal record. Occupation: Sculptor

Voice: Sleepy voice

Attributes [hide]

Zagga Braxton, Female Half-Orc Adept 7
Medium (4'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Aquan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Xanaphia Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears suspenders and blue workpants. Her shirt is black, and she wears a heavy blue leather apron most of the time. Her red hair is still thick. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is able to fit into much smaller and tighter spaces than normal.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Bricklayer, but she got bored and became a Roofer. She then took over the family business and is one of the better Roofer for hire.

Motivation: She wants nothing more than to rejoin the army; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job, Military. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Xanaphia Iranapha, Female Elf Warrior 2
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Fonkin Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Military. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Fonkin Nopenstallen, Male Gnome Sorcerer 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Athletics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 28000 sp.


Social Check DCs


Oren Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears white cloth garments or leather armor. His head has been shaved. He has gleaming, smiling violet eyes.

Personality: Aggressive, abrasive, and angry, Oren embodies much of what other species detest in the Halflings. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Oren grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Oren Goodearth, Male Halfling Warlock 9
Small (3'3") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 47 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Lapis lazuli (8 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown painted combat armor at almost all times. His brown fur is kept up in a ponytail inside a broad hat. His amber eyes peer out from beneath his broad brown hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Leaf and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Religious. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Leaf Treat, Male Tabaxi Aristocrat 10
Medium (6'9") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 71 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 14 (+2)18 (+4)
Skills Acrobatics +4, Persuasion +8
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +8

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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