Andram Bright, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears silk and lounges about seductively. He has dyed his greying silver hair a little too much giving a sharp silver color. His black eyes are slightly larger than normal.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: The child of a Shipwright, who enjoyed hunting, Andram was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.
Motivation: He desires power and/or immortality.
Ideals: Optimist. Bonds: Attractive, Has a crush, Adventurer, Nature. Occupation: Carpenter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 16 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: Azurite (11 gp). Silver pearl (120 gp).
Ekemon Torment, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears black leather gloves, a black jacket, and tight pants. His black hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He acts crazy and hedonistic. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ekemon is combative with any and all who dare try his patience in the slightest.
History: He was born in a small island village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is not mentally stable, and does not behave rationally; and nothing but the best is good enough for him
Ideals: Justice, Fighting. Flaws: Insane, Hedonist. Bonds: Nature. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ghaliver Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his grey robe. His chestnut hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He never wears the same outfit twice, unless he absolutely has to.
History: Ghaliver was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ghaliver grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ghaliver. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To be a Server again; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Criminal record, Job. Occupation: Beggar
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 7)
Armor Class 14
Hit Points 8 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 6 (-2) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Orc, Celestial
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp).
Huru Staurheim, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a faded coat and loose pants complete with top hat. She wears a top hat to hide her balding. She is very pretty but has cold, dead eyes.
Personality: Huru hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She always tries to repair and not replace. It was this mentality that drove her into the Junk Dealer business.
History: Huru was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Junk Dealer. She inherited the family business which she has now maintained for 3 years.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Artistic, Persistence, Entrepeneur. Bonds: Attractive, Job. Occupation: Junk Dealer
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 6 (-2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Uadjit Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a robe, a symbol of magic around her neck, and a bastard sword on her belt. She has no crest. Her eyes are a pleasant gold.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.
Motivation: Her spouse's relatives view her with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Philantrophist. Flaws: Ugly. Occupation: Mason
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Shout outs: Stacey, Ivee Quinn, Rachel Anderson, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Josh Braden, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
