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NPC Generator

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Advanced [show]


Emen Dumph, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on her right hand. Her blonde hair is thinning but still full. Her hazel eyes are passionate and lively.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born blind and as such lacked many opportunities for work. She moved out west to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Emotional, Disease. Bonds: Poor, In love, Criminal record. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Emen Dumph, Female Half-Orc Commoner 4
Medium (5'1") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 35000 sp.


Social Check DCs


Vadania Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears very tight pants and wife beaters, though occasionally she sports a violet coat. Her skin is also unnaturally pale. Her brown hair is lengthy and is close to two feet long. She has a dull look in her hazel eyes.

Personality: She is overprotective of those who hire her services. She enjoys reading and quiet.

History: Vadania was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and to be a junk dealer again

Ideals: Logical, Fighting. Flaws: Ugly. Bonds: Guardian, Job. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Vadania Martell, Female Half-Elf Barbarian 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 14 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 7 (-2)13 (+1) 15 (+2)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Dell High-hill, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'2" and is dressed in earthy colors with a white and tan handkerchief worn on her right side. Her hair is cut close to her head. She has several tiny opal earrings on each ear.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mortician arts, while her mother instructed her in etiquette, music and courtly manner. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Dell never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She wants nothing more than to rejoin the army; and regain custody of her daughter

Flaws: Antagonistic. Bonds: Rich, Adventurer, Family, In love, Military. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Dell High-hill, Female Halfling Expert 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Naamah Felicity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green vest and prefers brown and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her dark red hair, when down, is lengthy. Her black unseeing eyes seem to look past you.

Personality: A deeply religious woman she believes everything happens for a reason. She always tries to repair and not replace. It was this mentality that drove her into the Shepherd business.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Cursed with lycanthropy at a very young age, Naamah has worked very hard to control her curse. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Persistence, Gifted. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Naamah Felicity, Female Tiefling Expert 9
Medium (5'1") Tiefling, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)15 (+2) 15 (+2)18 (+4)
Skills Animal Handling +5, Intimidation +7
Senses Passive Perception 12
Languages Common, Auran, Elven
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: 1300 gp. Star rose quartz (50 gp). Tiger eye turquoise (6 gp). Tiger eye turquoise (6 gp). Emerald (400 gp). Alexandrite (600 gp).


Social Check DCs


Calcitro Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red coat over a brown low-cut shirt, and a small hat upon his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His eyes are amber and catlike.

Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Justice. Bonds: Job, Rich, Nature, Military. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Calcitro Reedfellow, Male Halfling Expert 5
Small (3'4") Halfling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 11 (+0)16 (+3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Freshwater pearl (16 gp). Black pearl (1200 gp). Freshwater pearl (16 gp). Banded agate (16 gp).


Social Check DCs

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