Kildrak Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He keeps his long black hair kept up in a rat tail. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Ploughman but believes his peers are too gung-ho.
History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kildrak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Revenge; and he wants nothing more than to rejoin the army
Ideals: Pacifist. Bonds: Attractive, Enemies, Military. Occupation: Ploughman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 110 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Druidic, Goblin
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp).
Sun In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears dark leathers with embroidery, and a wedding ring on his right hand. He wears his orange fur down. He is baby faced.
Personality: Eccentric and domineering, Sun will drive conversation. He receives visions of the future at random moments
History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Extrovert, Gifted, Logical. Bonds: In love, Rich. Occupation: Roofer
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 68 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 10 (+0) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1300 gp. Silver comb with moonstones (900 gp).
William Sydney, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. His black hair is cut short. He wears a mask on his face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: Wishes to resurrect an old love; and he feels threatened by others
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Immigrant, In love. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 220 gp.
Arjhan Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. He sports a flattop crest cut. His ears are large.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Money/treasure; and doesn't want to be a spy and was forced into it by his family
Ideals: Gifted, Logical, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Spy
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 900 gp. Golden yellow topaz (900 gp). Chrysoprase (80 gp). Deep blue spinel (900 gp). Iolite (80 gp). Lapis lazuli (10 gp). Bloodstone (80 gp). Carnelian (80 gp).
Nala Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears black painted combat armor at almost all times. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her bronze crest has been sun bleached extensively. She has a tattooed face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Nala was born in the east. At a young age she loved to build and create. Her arcane abilities were realized during a raid on her village. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Barber
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 7)
Armor Class 10
Hit Points 51 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 5000 sp.
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