Anakis Chance, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she prefers to wear green clothing when she does not wear armor. Her hair is silver and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born to a pair of adventurers, Anakis grew up listening to her father's many stories. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered orcs who tried to eat her hand. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: To protect her home; and she is wracked by social anxiety
Flaws: Selfish, Fearful. Bonds: Adventurer, Enemies, Guardian. Occupation: Engraver
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Infernal, Sylvan, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (150 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Blossom Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her hair is greying and her face has many wrinkles. She is baby faced.
Personality: Calm and collected, she is a well trained Bather. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Blossom grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Blossom. She inherited the family business which she has now maintained for 9 years.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Bather
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1200 sp.
Savaran Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears just a green suit. She sports a flattop crest cut. Her gold eyes peer out from beneath her feathered green hat.
Personality: Savaran wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... Further she is a bit of a stoner and is frequently out of it.
History: She was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Savaran took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying brother.
Motivation: She wants to meet her childhood hero.
Ideals: Disciplined, Gifted. Flaws: Ugly, Addict, Disease. Occupation: Animal Trainer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Iolite (50 gp).
Enna Othronus, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a long, blue, dusty cloak. Her long black hair reaches down to her waist. She has a tattooed face.
Personality: Prone to second guessing herself, she comes off as nervous. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born on a small isolated farm. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying brother.
Motivation: She is content; and wishes to resurrect an old love
Ideals: Optimist, Gifted. Flaws: Shy, Mundane. Bonds: In love, Nature. Occupation: Server
Voice: Whispers
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Tippletoe Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears many layers of old clothing at all times. Sporting a silver mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Tippletoe was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Tippletoe has worked very hard to control her curse. She then took over the family business and is one of the better Fortune-teller for hire.
Motivation: Further expansion of business; and seeks redemption
Flaws: Ugly, Impulsive, Disease. Bonds: Poor, Criminal record, Job. Occupation: Fortune-teller
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. Obsidian (15 gp).
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