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Advanced [show]


Serpent Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, she is an attractive figure. She wears a brown costume with the symbols of the sun god on her torso. She keeps her beige fur in a flapper bob. Her eyes, though not visible through her cowl, are hazel.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a habit of throwing herself into exceedingly dangerous situations.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Terse, Impulsive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Serpent Thundercloud, Female Tabaxi Fighter 3
Medium (6'5") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)16 (+3) 8 (-1)12 (+1)
Skills Athletics +1, Nature +5
Senses Passive Perception 9
Languages Common, Auran, Sylvan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. Bloodstone (50 gp). Carnelian (50 gp). Obsidian (12 gp). 1 Masterwork studded leather.


Social Check DCs


Abad Skill, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a brown coat with green slacks. He is bristling with hidden weapons, mostly longbows and clubs. His hair is white and curly. His eyes, though not visible through his cowl, are white.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the south, but his parents moved at a very young age to the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Abad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Abad. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Secretive. Bonds: Criminal record, Guardian, Immigrant. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Abad Skill, Male Tiefling Expert 1
Medium (5'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Insight +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. Silver pearl (40 gp).


Social Check DCs


Ur-Lasu Ansley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time, he is not a threatening figure. His hair is red, silky, and of moderate length. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Ur-Lasu lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Opinionated, Optimist. Bonds: Attractive, In love, Family. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ur-Lasu Ansley, Male Half-Orc Commoner 7
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 5 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)9 (-1) 12 (+1)7 (-2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Senteq Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is bristling with hidden weapons, mostly warhammers and kukris. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Senteq grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Senteq. He now mingles about in high society.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insomniac, Shy, Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Senteq Albaratie, Male Gnome Warrior 8
Small (3'8") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 70 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 12 (+1)16 (+3)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Auran, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. Zircon (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Abram, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. His white hair is greasy and uncared for. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Addict, Hedonist, Antagonistic. Bonds: Rich. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Anselm Abram, Male Human Expert 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 6 (-2)18 (+4)
Skills Animal Handling +0, Stealth +3
Senses Passive Perception 8
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs

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