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Advanced [show]


Nyx Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries with her a set of rapiers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her hair is long and black with streaks of golden, and is pulled back with small blue clips. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a Hunter, her mother struggled to pay the bills. She worked as a nervous Stableman and found it very stressful. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality.

Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Nyx Gummen, Female Gnome Commoner 6
Small (3'4") Gnome, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)6 (-2) 14 (+2)10 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lavinia Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears long strands of topaz and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her white hair is singed and shortened. Her eyes are a pleasant blue.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she is greedy

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Laborer

Voice: Smooth and feminine

Attributes [hide]

Lavinia Warmwater, Female Halfling Expert 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 14 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 15 (+2)9 (-1)
Skills Deception +2, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 100 gp. Banded agate (8 gp). White pearl (130 gp). Star rose quartz (20 gp). Lapis lazuli (8 gp). 1 Banded mail.


Social Check DCs


Raam Vice, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. He wears his blue hair up. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a necromancer, Raam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Optimist, Impeccable. Bonds: Mentor, Job. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Raam Vice, Male Tiefling Barbarian 8
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 60 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)17 (+3) 8 (-1)17 (+3)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 9
Languages Common, Druidic, Gnoll, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 110 pp. Lapis lazuli (14 gp).


Social Check DCs


Lone Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. His orange fur has been sun bleached extensively. His green eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.

History: His mother raised him in a mountain cabin. Through the years after Lone was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Lone's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Lone and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Ideals: Philantrophist, Pacifist. Flaws: Antagonistic, Mundane. Bonds: Nature. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Lone Wing, Male Tabaxi Cleric 7
Medium (6'10") Tabaxi, Chaotic Good (CR 7)
Armor Class 9
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)15 (+2) 11 (+0)17 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Oloric Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears grey painted combat armor at almost all times. His whole body is exceptionally muscular. He sports a long silver beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He exudes charisma. He is a tour de force of persuasion. As long as the job gets done he does not care how it got done.

History: He was born in the south, but his parents moved at a very young age to the west. Oloric was born on a far southern plains where he grew up under the tutelage of his mother, an expert Servant. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to get a good night's sleep

Ideals: Professionalism. Flaws: Insomniac. Bonds: Immigrant, Attractive. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Oloric Balderk, Male Dwarf Fighter 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp.


Social Check DCs

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