Pallabar Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his golden hair up in a very large beehive style do. His half smiles and blue eyes are beguiling and draw you in.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: From birth he was tutored by a cruel and relentless mentor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Nothing but the best is good enough for him.
Ideals: Joker, Justice, Impeccable. Bonds: Attractive, Mentor. Occupation: Body Guard
Voice: German accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 2 Thunderstones. 1 Antitoxin. 3 Holy water.
Don Pickering, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears grey trousers with tan and grey striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His green eyes have a joyful gleam in them most of the time.
Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was born several months after his father was called into army service. After coming to the age of reason, Don took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Don was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He wants to get laid; and a deep hatred of dire rats
Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Military, Has a crush. Occupation: Dyer
Voice: Russian accent
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Aquan, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Bloodstone (50 gp).
Dynamic Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, constantly wearing a pastel suit, white shirt, and red tie. His fur is short and cinnamon. He has a dull look in his amber eyes.
Personality: He acts crazy and hedonistic. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has worked as a Jeweler like his father before him.
Motivation: To be a Apothecary again; and regain custody of his daughter
Ideals: Artistic. Flaws: Hedonist. Bonds: Family, Military, Job. Occupation: Jeweler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
Possessions: 40000 cp. Malachite (9 gp). Star ruby (1400 gp). Golden yellow topaz (800 gp). Peridot (60 gp). Malachite (9 gp). Blue quartz (9 gp). 1 Minor magic item.
Ivellios Firahel, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears blue painted combat armor at almost all times. His head has been shaved. His hazel eyes lackadaisically let the world flow into them.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He would rather hide behind his crafts than deal with other people.
History: The child of western immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Banker
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 12)
Armor Class 12
Hit Points 18 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 5 (-3) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Terran, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norkruuth Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear. He is portly but not overly obese. His silver crest is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: The child of a Beggar, who enjoyed hunting, Norkruuth was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.
Motivation: Marry his brother to traveling adventurers.
Flaws: Emotional. Bonds: Family, Nature, Religious. Occupation: Locksmith
Voice: Mousy voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Minor magic item.
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