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NPC Generator

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Advanced [show]


Sybil Hartford, Female Human [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times. Her skin is fair and her fingers are delicate and long. Her silver hair is smooth and relatively long. Her amber eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food she seems plenty friendly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born in a small village she learned the ways of the warrior from her mother. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to her spouse's obsession with being a Engraver they were divorced and she won custody of their son. She worked as a Healer, and she later adopted a second son.

Motivation: To unite with her brother.

Ideals: Philantrophist, Fighting. Bonds: Family, Mentor. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Sybil Hartford, Female Human Warrior 2
Medium (5'8") Human, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 7 (-2)10 (+0) 9 (-1)15 (+2)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 290 gp.


Social Check DCs


Arara Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. She wears her white hair up in a very large beehive style do. She has a tattooed face.

Personality: Eccentric and domineering, Arara will drive conversation. She also has developed a complete distrust of the Miner profession.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She tends to her Navigator job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arara Iranapha, Female Half-Elf Barbarian 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bûbol Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light black in addition to tight pants. His silver hair has been sun bleached extensively. His eyes are violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of western immigrants he idolized his mother. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. After a long history of fighting, Bûbol and his spouse have recently divorced.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Joker. Flaws: Antagonistic, Racist. Bonds: Immigrant, Family. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Bûbol Charlton, Male Half-Orc Bard 6
Medium (6'9") Half-Orc, Lawful Good (CR 6)
Armor Class 12
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)11 (+0) 11 (+0)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp.


Social Check DCs


Manfred Morley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown Stetson hat and brown clothes. He has done his best to style his red hair to look like a famous performer. His skin is flawless and his green eyes scan people very quickly.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the east, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence, Logical, Entrepeneur. Bonds: Immigrant, Attractive, Religious. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Manfred Morley, Male Human Barbarian 11
Medium (5'2") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 115 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver comb with moonstones (800 gp). Silver ewer (70 gp). An abacus with copper, silver and gold markers (110 gp). Cloth of gold vestments (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ishmoz Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male wears a fancy white suit. He is tall, broad shouldered and powerfully built. His hair is chestnut and very short. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Around other people he will do his best to conceal his emotions and appear jolly.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job; and he is greedy

Flaws: Depressed, Shy. Bonds: Attractive, Mentor, Rich, Job. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Ishmoz Wentworth, Male Half-Orc Monk 8
Medium (5'3") Half-Orc, Lawful Good (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)7 (-2) 12 (+1)9 (-1)
Skills Deception +2, History +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 4000 sp. Hematite (16 gp).


Social Check DCs

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