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Advanced [show]


Leaf In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a pastel shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His fur, while still mostly black, has prominent grey streaks. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is a hateful person. He taunts others and blames them for his problems. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Leaf was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Leaf In the Wind, Male Tabaxi Rogue 6
Medium (6'5") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3

Possessions: 400 gp. Sard (30 gp). Alexandrite (200 gp). Hematite (12 gp). Red spinel (160 gp). 1 Minor magic item.


Social Check DCs


Vonbin Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this northern man wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is braided into rings. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Spy. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Painter, who enjoyed hunting, Vonbin was taken on many hunting expeditions. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Spy.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Job, Nature. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Vonbin Goblinbane, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 250 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Ahvain Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a worn and beaten armor. His hair is long and black with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 10th year, his parents were killed by a giants raid, leaving Ahvain alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Ahvain was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Revenge; and he seems to be bored by most things

Ideals: Justice, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Ahvain Xistsrith, Male Elf Warrior 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)16 (+3) 9 (-1)13 (+1)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Giant, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 2400 sp.


Social Check DCs


Mijira Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a black top hat and black clothes. Her scarlet crest is long and unkept. Her eyes, though not visible through her cowl, are red.

Personality: Overbrimming with self-confidence, Mijira isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of giants; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Justice. Flaws: Ugly, Fearful. Bonds: Nature, Enemies. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Mijira Bhenkumbyrznaax, Female Dragonborn Warlock 5
Medium (6'6") Dragonborn, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 11 (+0)17 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 4000 sp.


Social Check DCs


Nuraval Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and dresses in grey turtlenecks beneath a green coat with white slacks. His left hand appears badly burned and disfigured. He sports a long white beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Nuraval is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He comes from a rich southern family. After coming to the age of reason, Nuraval took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.

Motivation: To reunite with his absent father.

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Rich. Occupation: Sage

Voice: Spits and sputters

Attributes [hide]

Nuraval Lutgehr, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 70 gp.


Social Check DCs

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