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NPC Generator

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Advanced [show]


Ulblyn Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light white in addition to tight pants. He has a brown handlebar mustache and slicked back brown hair. This amber eyed easterner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast forest. Ulblyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 15 years.

Motivation: Further expansion of business; and meet up once more with his childhood friend

Flaws: Ugly. Bonds: Military, Nature, Job, Adventurer. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Ulblyn Tallfellow, Male Halfling Commoner 12
Small (2'11") Halfling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 39 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)11 (+0) 10 (+0)15 (+2)
Skills Deception +6, Survival +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Jet (40 gp). Alexandrite (900 gp). White pearl (40 gp). Black opal (800 gp). Sard (80 gp). Banded agate (16 gp). Onyx (80 gp). Tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting violet shirt and pants. His blonde hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets.

Flaws: Depressed. Bonds: Attractive, Guardian, Immigrant, Nature. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Clerebold Goltorah, Male Half-Elf Wizard 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 8
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Terran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 300 gp. Freshwater pearl (9 gp). Lapis lazuli (9 gp). Golden yellow topaz (1200 gp). Tourmaline (40 gp).


Social Check DCs


Ralf Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Merchant, and sports empty pouches on his belt. His white hair is styled in orderly dreadlocks. His half smiles and brown eyes are beguiling and draw you in.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and to unite with his brother

Ideals: Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Attractive, Family, Adventurer. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Ralf Shupe, Male Half-Elf Commoner 5
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5

Possessions: Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears a custom-built plate barding that's adorned with violet lining and desert motifs. His blonde hair, when down, is lengthy. This amber eyed westerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Days after completing his studies, news broke out that his hometown was attacked by drow. Halimath was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Revenge; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Criminal record, Religious, Enemies. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Halimath Siannodel, Male Half-Elf Monk 10
Medium (5'1") Half-Elf, True Neutral (CR 10)
Armor Class 10
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Orc
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 270 pp. Hematite (10 gp). Peridot (50 gp). Sard (50 gp). White opal (400 gp).


Social Check DCs


Glim Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears an entirely tan suit with yellow socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. His silver hair is kept up in a ponytail inside a feathered hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a great chef.

History: Born in the south his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Slave, Poor, Nature. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Glim Glittergem, Male Gnome Aristocrat 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 700 sp. Star rose quartz (60 gp).


Social Check DCs

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